We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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- 13:39, 6 June 2018 diff hist +46 N File:Tresrexhouse.jpg {{prerelease-image|Jurassic Park: Trespasser}} current
- 13:35, 6 June 2018 diff hist +46 N File:Tresshackscene2.jpg {{prerelease-image|Jurassic Park: Trespasser}} current
- 13:30, 6 June 2018 diff hist +46 N File:Tresshackscene1.jpg {{prerelease-image|Jurassic Park: Trespasser}} current
- 03:12, 6 June 2018 diff hist +88 Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Debug Menu →Monster
- 13:50, 5 June 2018 diff hist +148 Proto:Jurassic Park: Trespasser/Build 55 →General Differences
- 13:46, 5 June 2018 diff hist +95 N File:TrespasserBuild55MuppetTheme.ogg {{soundfile|PC}} Used for the installer theme for some reason in Trespasser prototype build 55.
- 00:29, 4 June 2018 diff hist +1,839 N Prerelease:The Elder Scrolls III: Morrowind Created page with "{{prerelease|The Elder Scrolls III: Morrowind}} {{todo|Just getting started}} Morrowind started development shortly after the release of Battlespire. It went through a good am..."
- 00:27, 4 June 2018 diff hist -15 Jurassic Park: Trespasser/Test Scene feels better to use small hammer than ball pin.
- 20:34, 2 June 2018 diff hist +6 Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Pokémon →Original 151
- 18:01, 2 June 2018 diff hist +313 Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Pokémon
- 14:27, 2 June 2018 diff hist +24 Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Pokémon
- 14:26, 2 June 2018 diff hist +384 Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Pokémon
- 14:18, 2 June 2018 diff hist +53 Proto:Pokémon Gold and Silver →Mother
- 14:16, 2 June 2018 diff hist +4 m Proto:Pokémon Gold and Silver →Biker: added line break
- 14:15, 2 June 2018 diff hist +77 Proto:Pokémon Gold and Silver →Biker
- 14:13, 2 June 2018 diff hist 0 m Proto:Pokémon Gold and Silver →Chansey: fixed the todo template
- 14:12, 2 June 2018 diff hist +310 Proto:Pokémon Gold and Silver →Chansey: a chansey does appear in the slot machine in the final, but I'm not sure if it uses the same sprites or not, it's been a long time since Iast saw it. It definitely was in full color though.
- 14:07, 2 June 2018 diff hist +4 m Proto:Pokémon Gold and Silver →Corrupted graphics
- 14:05, 2 June 2018 diff hist +570 Proto:Pokémon Gold and Silver →Corrupted graphics
- 13:54, 2 June 2018 diff hist +328 Proto talk:Pokémon Gold and Silver →Chansey game corner animation.
- 13:53, 2 June 2018 diff hist +567 Proto talk:Pokémon Gold and Silver →Different palettes and formats for graphics on this page.
- 13:48, 2 June 2018 diff hist +154 Proto:Pokémon Gold and Silver →Visual Comparisons
- 13:46, 2 June 2018 diff hist +47 Proto:Pokémon Gold and Silver →Visual Comparisons
- 05:10, 2 June 2018 diff hist +71 Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Pokémon →Pokédex
- 04:59, 2 June 2018 diff hist +71 Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Pokémon →Original 151
- 17:26, 11 May 2018 diff hist +4 m The Elder Scrolls III: Morrowind/Unused Sounds →FMV Voice Overs: forgot to put in the ogg extension. Lot of good that does me lol.
- 17:25, 11 May 2018 diff hist +1,342 The Elder Scrolls III: Morrowind/Unused Sounds
- 17:18, 11 May 2018 diff hist -9 File:Morrowind A2-6 Azura 01.ogg current
- 17:17, 11 May 2018 diff hist +51 N File:Morrowind A2-6 Azura 01.ogg {{soundfile|Windows}} Unused Ash Slave voice overs.
- 17:13, 11 May 2018 diff hist +51 N File:Morrowind Dagoth 003.ogg {{soundfile|Windows}} Unused Ash Slave voice overs. current
- 17:12, 11 May 2018 diff hist +51 N File:Morrowind dagoth 002.ogg {{soundfile|Windows}} Unused Ash Slave voice overs. current
- 17:09, 11 May 2018 diff hist +51 N File:Morrowind dagoth 001.ogg {{soundfile|Windows}} Unused Ash Slave voice overs. current
- 17:05, 11 May 2018 diff hist +291 m The Elder Scrolls III: Morrowind/Unused Sounds →Dagoth Ur: formatting fixed up
- 16:58, 11 May 2018 diff hist +1,476 The Elder Scrolls III: Morrowind/Unused Sounds turns out these sounds actually aren't used in the vanilla game. Dunno why I thought they were. As a result, they're back
- 16:57, 11 May 2018 diff hist +204 N File:Morrowind Hit DU014.ogg {{soundfile|Windows}} After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue. current
- 16:57, 11 May 2018 diff hist +204 N File:Morrowind Hit DU013.ogg {{soundfile|Windows}} After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue. current
- 16:57, 11 May 2018 diff hist +204 N File:Morrowind Hit DU012.ogg {{soundfile|Windows}} After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue. current
- 16:57, 11 May 2018 diff hist +204 N File:Morrowind Hit DU011.ogg {{soundfile|Windows}} After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue. current
- 16:56, 11 May 2018 diff hist +204 N File:Morrowind Hit DU010.ogg {{soundfile|Windows}} After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue. current
- 16:55, 11 May 2018 diff hist +204 N File:Morrowind Hit DU009.ogg {{soundfile|Windows}} After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue. current
- 16:52, 11 May 2018 diff hist +204 N File:Morrowind Hit DU008.ogg {{soundfile|Windows}} After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue. current
- 16:52, 11 May 2018 diff hist +204 N File:Morrowind Hit DU007.ogg {{soundfile|Windows}} After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue. current
- 16:51, 11 May 2018 diff hist +204 N File:Morrowind Hit DU006.ogg {{soundfile|Windows}} After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue. current
- 16:51, 11 May 2018 diff hist +204 N File:Morrowind Hit DU005.ogg {{soundfile|Windows}} After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue. current
- 16:47, 11 May 2018 diff hist +195 N File:Morrowind Hit DU004.ogg {{sound|PC}} After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue.
- 16:47, 11 May 2018 diff hist 0 File:Morrowind Hit DU003.ogg Glisp uploaded a new version of File:Morrowind Hit DU003.ogg
- 16:46, 11 May 2018 diff hist 0 File:Morrowind Hit DU003.ogg Glisp uploaded a new version of File:Morrowind Hit DU003.ogg
- 16:45, 11 May 2018 diff hist 0 File:Morrowind Hit DU003.ogg Glisp uploaded a new version of File:Morrowind Hit DU003.ogg
- 16:44, 11 May 2018 diff hist +182 N File:Morrowind Hit DU003.ogg After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue.
- 16:44, 11 May 2018 diff hist +182 N File:Morrowind Hit DU002.ogg After doing a bit of research and talking to a number of Morrowind modding experts, turns out these voice overs are infact unused in the vanilla game due to a dialog filtering issue.