We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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- 03:24, 8 April 2021 diff hist +74 N Translations:Chess Titans/130/es Created page with "AlphaBlendEnable = true; SrcBlend = SrcAlpha; DestBlend = InvSrcAlpha;" current
- 03:24, 8 April 2021 diff hist +71 N Translations:Chess Titans/129/es Created page with "ZEnable = true; ZFunc = LessEqual; ZWriteEnable = true;" current
- 03:24, 8 April 2021 diff hist +153 N Translations:Chess Titans/128/es Created page with "// AmbientMaterialSource = Material; // DiffuseMaterialSource = Material; // EmissiveMaterialSource = Material; // SpecularMaterialSource = Material;" current
- 03:24, 8 April 2021 diff hist +200 N Translations:Chess Titans/127/es Created page with "MaterialAmbient = float4( kaWhite, 1 ); MaterialDiffuse = float4( kdWhite, 1 ); MaterialSpecular = float4( 0.15, 0.15, 0.15, 1 ); MaterialPower = 20.0; MaterialEmissiv..." current
- 03:24, 8 April 2021 diff hist +56 N Translations:Chess Titans/126/es Created page with "Ambient = float4( 1, 1, 1, 1 ); SpecularEnable = true;" current
- 03:24, 8 April 2021 diff hist +261 N Translations:Chess Titans/125/es Created page with "Lighting = true; LightEnable[0] = true; LightType[0] = Directional; LightDirection[0] = (-worldLight); LightAmbient[0] = float4( 0, 0, 0, 0 ); LightDiffuse[0] = floa..." current
- 03:24, 8 April 2021 diff hist +205 N Translations:Chess Titans/124/es Created page with "//----------------------------------------------------------------------------- technique TWhite { pass P0 { WorldTransform[0] = (World); ViewTransform = (View); Proje..." current
- 03:24, 8 April 2021 diff hist +116 N Translations:Chess Titans/123/es Created page with "VertexShader = compile vs_1_1 StandardVS( true, false ); PixelShader = compile ps_1_1 TrimPS( true, false ); } }" current
- 03:24, 8 April 2021 diff hist +25 N Translations:Chess Titans/122/es Created page with "AlphaBlendEnable = false;" current
- 03:24, 8 April 2021 diff hist +121 N Translations:Chess Titans/121/es Created page with "technique TTrim_Environment { pass P0 { ZEnable = true; ZFunc = LessEqual; ZWriteEnable = true;" current
- 03:24, 8 April 2021 diff hist +16 N Translations:Chess Titans/192/es Created page with "return Output; }" current
- 03:23, 8 April 2021 diff hist +72 N Translations:Chess Titans/71/es Created page with "if ( bAlbedo ) { float3 Albedo = tex2D( AlbedoSampler, In.TexCoord );" current
- 03:23, 8 April 2021 diff hist +499 N Translations:Chess Titans/72/es Created page with "if ( bEnvironment ) { float3 Environment = texCUBE( EnvSampler, In.EnvCoord ) * reflAmount; Albedo = Albedo * environmentTextureAmount; return float4( In.Diffuse *..." current
- 03:23, 8 April 2021 diff hist +16 N Translations:Chess Titans/69/es Created page with "return Output; }" current
- 03:23, 8 April 2021 diff hist +259 N Translations:Chess Titans/68/es Created page with "float3 viewPos = normalize( mul( Pos, WorldView ) ); float3 viewReflect = reflect( viewPos, viewNormal ); float3 worldReflect = mul( viewReflect, (float3x3) ViewInv ); O..." current
- 03:23, 8 April 2021 diff hist +94 N Translations:Chess Titans/67/es Created page with "if ( bEnvironment ) { float3 viewNormal = normalize( mul( Normal, (float3x3) WorldView ) );" current
- 03:23, 8 April 2021 diff hist +312 N Translations:Chess Titans/66/es Created page with "if ( bReflections ) { Output.ReflCoord.x = Output.Position.x * 0.5 + Output.Position.w * 0.5; Output.ReflCoord.y = Output.Position.w * 0.5 - Output.Position.y * 0.5; Ou..." current
- 03:23, 8 April 2021 diff hist +27 N Translations:Chess Titans/65/es Created page with "Output.TexCoord = TexCoord;" current
- 03:23, 8 April 2021 diff hist +101 N Translations:Chess Titans/63/es Created page with "// Output the vetrex position in projection space Output.Position = mul( Pos, WorldViewProjection );" current
- 03:23, 8 April 2021 diff hist +260 N Translations:Chess Titans/62/es Created page with "//----------------------------------------------------------------------------- VS_OUTPUT StandardVS( uniform bool bEnvironment, uniform bool bReflections, float4 Pos : PO..." current
- 03:23, 8 April 2021 diff hist +16 N Translations:Chess Titans/61/es Created page with "return Output; }" current
- 03:23, 8 April 2021 diff hist +284 N Translations:Chess Titans/60/es Created page with "if ( bEnvironment ) { float3 viewPos = normalize( mul( Pos, WorldView ) ); float3 viewReflect = reflect( viewPos, viewNormal ); float3 worldReflect = mul( viewReflect,..." current
- 03:23, 8 April 2021 diff hist +27 N Translations:Chess Titans/58/es Created page with "Output.TexCoord = TexCoord;" current
- 03:23, 8 April 2021 diff hist +87 N Translations:Chess Titans/57/es Created page with "float3 ambient = ka; float3 diffuse = kd * NdotL; Output.Diffuse = ambient + diffuse;" current
- 03:23, 8 April 2021 diff hist +181 N Translations:Chess Titans/56/es Created page with "float3 viewNormal = normalize( mul( Normal, (float3x3) WorldView ) ); float3 L = mul( worldLight, (float3x3) View ); float3 N = viewNormal; float NdotL = saturate( dot( N,..." current
- 03:23, 8 April 2021 diff hist +101 N Translations:Chess Titans/55/es Created page with "// Output the vetrex position in projection space Output.Position = mul( Pos, WorldViewProjection );" current
- 03:23, 8 April 2021 diff hist +297 N Translations:Chess Titans/54/es Created page with "//----------------------------------------------------------------------------- VS_OUTPUT PieceVS( uniform float3 ka, uniform float3 kd, uniform bool bEnvironment, uniform..." current
- 03:23, 8 April 2021 diff hist +310 N Translations:Chess Titans/53/es Created page with "//----------------------------------------------------------------------------- struct VS_OUTPUT { float4 Position : POSITION; // position of the vertex float3 Diffuse :..." current
- 03:23, 8 April 2021 diff hist +134 N Translations:Chess Titans/52/es Created page with "samplerCUBE EnvSampler = sampler_state { Texture = (EnvTexture); MipFilter = Point; MinFilter = Linear; MagFilter = Linear; };" current
- 03:22, 8 April 2021 diff hist +171 N Translations:Chess Titans/51/es Created page with "sampler2D ReflSampler = sampler_state { Texture = (ReflTexture); MipFilter = Point; MinFilter = Point; MagFilter = Point; AddressU = Clamp; AddressV = Clamp; };" current
- 03:22, 8 April 2021 diff hist +257 N Translations:Chess Titans/50/es Created page with "//----------------------------------------------------------------------------- sampler2D AlbedoSampler = sampler_state { Texture = (AlbedoTexture); MipFilter = Linear;..." current
- 03:22, 8 April 2021 diff hist +107 N Translations:Chess Titans/49/es Created page with "float EnvironmentContribution = 0.25; float ReflectionStrength = 0.25; float TrimReflectionStrength = 0.45;" current
- 03:22, 8 April 2021 diff hist +202 N Translations:Chess Titans/48/es Created page with "<pre> float4x4 WorldViewProjection; float4x4 WorldView; float4x4 World; float4x4 View; float4x4 ViewInv; float4x4 Projection; texture AlbedoTexture; texture ReflTexture; textu..." current
- 03:22, 8 April 2021 diff hist +63 N Translations:Chess Titans/47/es Created page with "VertexShader = null; PixelShader = null; } } </pre>" current
- 03:22, 8 April 2021 diff hist +177 N Translations:Chess Titans/46/es Created page with "AlphaOp[0] = SelectArg1; AlphaArg1[0] = Texture; AlphaArg2[0] = Current; AlphaOp[1] = Modulate; AlphaArg1[1] = Texture; AlphaArg2[1] = Current; AlphaOp[1] = Disable;" current
- 03:22, 8 April 2021 diff hist +179 N Translations:Chess Titans/45/es Created page with "ColorOp[0] = SelectArg1; ColorArg1[0] = Texture; ColorArg2[0] = Current; ColorOp[1] = SelectArg2; ColorArg1[1] = Texture; ColorArg2[1] = Current; ColorOp[1] = Disa..." current
- 03:22, 8 April 2021 diff hist +117 N Translations:Chess Titans/120/es Created page with "VertexShader = compile vs_1_1 StandardVS( true, false ); PixelShader = compile ps_1_1 TablePS( true, false ); } }" current
- 03:19, 8 April 2021 diff hist +979 N Translations:Chess Titans/5/es Created page with "Las opciones incluidas en el menu son: *''Rotate Board'' - Rotates the board to the other side in the 3D view, but doesn't do anything in the 2D view. *''Self Play'' - View a..."
- 03:19, 8 April 2021 diff hist 0 Chess Titans/es Created page with "Las opciones incluidas en el menu son: *''Rotate Board'' - Rotates the board to the other side in the 3D view, but doesn't do anything in the 2D view. *''Self Play'' - View a..."
- 03:18, 8 April 2021 diff hist -72 Chess Titans/es
- 03:18, 8 April 2021 diff hist -32 Translations:Chess Titans/70/es current
- 03:17, 8 April 2021 diff hist +74 N Translations:Chess Titans/98/es Created page with "AlphaBlendEnable = true; SrcBlend = SrcAlpha; DestBlend = InvSrcAlpha;" current
- 03:17, 8 April 2021 diff hist +122 N Translations:Chess Titans/97/es Created page with "technique TBlack_Reflections { pass P0 { ZEnable = true; ZFunc = LessEqual; ZWriteEnable = true;" current
- 03:17, 8 April 2021 diff hist +156 N Translations:Chess Titans/96/es Created page with "VertexShader = compile vs_1_1 PieceVS( kaWhite, kdWhite, false, true ); PixelShader = compile ps_1_1 PiecePS( pieceAlbedo, false, true, reflWhite ); } }" current
- 03:17, 8 April 2021 diff hist +74 N Translations:Chess Titans/95/es Created page with "AlphaBlendEnable = true; SrcBlend = SrcAlpha; DestBlend = InvSrcAlpha;" current
- 03:16, 8 April 2021 diff hist +202 N Translations:Chess Titans/94/es Created page with "//----------------------------------------------------------------------------- technique TWhite_Reflections { pass P0 { ZEnable = true; ZFunc = LessEqual;..." current
- 03:16, 8 April 2021 diff hist +114 N Translations:Chess Titans/93/es Created page with "VertexShader = compile vs_1_1 StandardVS( true, true ); PixelShader = compile ps_1_4 TrimPS( true, true ); } }" current
- 03:16, 8 April 2021 diff hist +80 N Translations:Chess Titans/92/es Created page with "technique TTrim_EnvironmentReflections { pass P0 { AlphaBlendEnable = false;" current
- 03:16, 8 April 2021 diff hist +115 N Translations:Chess Titans/91/es Created page with "VertexShader = compile vs_1_1 StandardVS( true, true ); PixelShader = compile ps_1_1 TablePS( true, true ); } }" current
- 03:16, 8 April 2021 diff hist +25 N Translations:Chess Titans/90/es Created page with "AlphaBlendEnable = false;" current