We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
User contributions
Jump to navigation
Jump to search
- 18:47, 22 August 2017 diff hist +4 m Command & Conquer (Nintendo 64) →Mission Select
- 18:47, 22 August 2017 diff hist +686 m Command & Conquer (Nintendo 64) →Mission Select: Added info on specific missions.
- 18:41, 22 August 2017 diff hist +228 m Command & Conquer (Nintendo 64) Added notes on test maps listed here.
- 13:10, 3 April 2017 diff hist +1,371 m Command & Conquer (Nintendo 64) →Unused/Removed Items and Features: Added new information on removed map graphics
- 16:42, 30 March 2017 diff hist +2 m Command & Conquer (Nintendo 64) →Terrain Maps
- 10:35, 29 March 2017 diff hist +16 m Command & Conquer (Nintendo 64) →Terrain Maps: updated map converter tool info.
- 14:28, 7 February 2017 diff hist +102 m Command & Conquer (DOS, Windows) →Unused Music
- 14:22, 7 February 2017 diff hist +18 m Command & Conquer (DOS, Windows) →Special Options
- 14:22, 7 February 2017 diff hist +121 m Command & Conquer (DOS, Windows) →Special Options: Added note on civilian names.
- 14:08, 7 February 2017 diff hist +100 m Command & Conquer (DOS, Windows) →Special Options
- 13:59, 7 February 2017 diff hist +343 m Command & Conquer (DOS, Windows) →Special Options: Added usage example.
- 14:26, 27 January 2017 diff hist +40 m Command & Conquer (Nintendo 64) Don't think this 'todo' is still relevant. The game's strings file has most PC specific strings stripped anyway.
- 09:58, 25 January 2017 diff hist +1 m Command & Conquer (Nintendo 64) →Civilian Building "Oil Tanker"
- 09:57, 25 January 2017 diff hist +48 m Command & Conquer (Nintendo 64) →Civilian Building "Oil Tanker"
- 09:53, 25 January 2017 diff hist +85 m Command & Conquer (Nintendo 64) →Civilian Building "Oil Tanker"
- 09:49, 25 January 2017 diff hist +1 m Command & Conquer (Nintendo 64) →House JP / Dinosaurs
- 09:20, 25 January 2017 diff hist +93 m Command & Conquer (Nintendo 64) →Special Missions / Test Maps
- 19:32, 20 November 2016 diff hist +60 m Command & Conquer (Nintendo 64) →Test maps
- 18:12, 20 November 2016 diff hist +361 m Command & Conquer (Nintendo 64) →Special Missions / Test Maps
- 00:44, 20 November 2016 diff hist +32 m Command & Conquer (Nintendo 64) →GDI missions
- 13:51, 19 November 2016 diff hist 0 File:Cnc64 heightmap.png Nyerguds uploaded a new version of File:Cnc64 heightmap.png current
- 13:47, 19 November 2016 diff hist +2 m Command & Conquer (Nintendo 64) →Height Maps
- 13:45, 19 November 2016 diff hist +7 m Command & Conquer (Nintendo 64) →Height Maps
- 22:35, 18 November 2016 diff hist +506 m Command & Conquer (Nintendo 64) →Height Maps: Added example of most likely unused heightmap-like files found in the ROM.
- 22:33, 18 November 2016 diff hist -1 m File:Cnc64 cmfiles.png
- 22:31, 18 November 2016 diff hist +204 N File:Cnc64 cmfiles.png The CMB10EA.IMG file (right), shown next to the mission itself (right) and its height map (middle) CM file and height map were upscaled to 2x to see more detail on the comparison with the downscaled map.
- 22:09, 18 November 2016 diff hist +112 N File:Cnc64 heightmap.png Visual explanation on the workings of the height map files added to the Nintendo 64 version of Command & conquer
- 12:57, 18 November 2016 diff hist -3 m Command & Conquer (Nintendo 64) →Height Maps
- 09:56, 18 November 2016 diff hist +850 m Command & Conquer (Nintendo 64) →Terrain Maps: Added height maps info.
- 08:57, 18 November 2016 diff hist +59 m Command & Conquer (Nintendo 64) →Mobile Headquarters
- 08:50, 18 November 2016 diff hist -178 m Command & Conquer (Nintendo 64) →GDI Campaign: Adapted incorrect information after further research
- 00:04, 13 October 2016 diff hist -1 m Command & Conquer (Nintendo 64) →Differences with PC version: typo
- 13:04, 24 September 2016 diff hist +7 m Command & Conquer (Nintendo 64) →Apache Helicopter
- 13:00, 24 September 2016 diff hist +95 m Command & Conquer (Nintendo 64) →House JP / Dinosaurs
- 09:43, 13 September 2016 diff hist -16 m Command & Conquer (Nintendo 64) →Adapted Missions: Made a more compact listing.
- 09:26, 13 September 2016 diff hist +225 m Command & Conquer: Red Alert 2/Unused Graphics →isosnow.mix: Added identification of Battersea Power Station
- 19:15, 8 September 2016 diff hist +12 m Command & Conquer (Nintendo 64) →Special Missions / Test Maps
- 19:14, 8 September 2016 diff hist 0 m Command & Conquer (Nintendo 64) →Special Missions / Test Maps
- 19:13, 8 September 2016 diff hist -13 m Command & Conquer (Nintendo 64) →GDI missions
- 19:10, 8 September 2016 diff hist +16 m Command & Conquer (Nintendo 64) →Terrain Maps
- 14:10, 8 September 2016 diff hist +17 m Command & Conquer (Nintendo 64) →GDI mission 12: I must remember to add explanation for people who don't spend their days knee-deep in Command & Conquer bytecode and missions...
- 14:07, 8 September 2016 diff hist +16 m Command & Conquer (Nintendo 64) Small fixes
- 14:00, 8 September 2016 diff hist 0 m Command & Conquer (Nintendo 64) →Nod mission 8: typo -_-;
- 13:45, 8 September 2016 diff hist +4,714 m Command & Conquer (Nintendo 64) Added mission differences, reorganized structure.
- 12:37, 8 September 2016 diff hist +5 m Command & Conquer (Nintendo 64) Changed "unused items" to "unused characters", though RTS units and structures are a bit of an in-between case.
- 12:19, 8 September 2016 diff hist 0 m Command & Conquer (Nintendo 64) →SSM Launcher
- 12:17, 8 September 2016 diff hist 0 m Command & Conquer (Nintendo 64) →Special Missions / Test Maps
- 12:15, 8 September 2016 diff hist +88 Category talk:Games with unused characters →Definition of "characters" current
- 12:15, 8 September 2016 diff hist +326 Category talk:Games with unused characters →Definition of "characters": new section
- 12:11, 8 September 2016 diff hist +10 m Command & Conquer (Nintendo 64)