We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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- 18:47, 15 February 2019 diff hist +123 Template:Rambo series +Rambo: First Blood Part II (Commodore 64) current
- 18:45, 15 February 2019 diff hist +18 Rambo: First Blood Part II (Commodore 64) +series template
- 22:21, 13 December 2018 diff hist +173 King of the Monsters 2 (Genesis) →Unused Music: +origins of music
- 19:35, 19 November 2018 diff hist +89 Borrowed Time (Apple II) →Hidden Ending: +transcript in hover text current
- 04:31, 14 November 2018 diff hist +217 Big Karnak translation (nothing special, but still) current
- 20:17, 9 November 2018 diff hist 0 m Shin Megami Tensei III: Nocturne/Jakyo Manor Spreadsheet capital
- 00:06, 7 November 2018 diff hist +614 Proto:Freedom Planet →Prince Dail Boss: background information
- 22:48, 5 November 2018 diff hist +7 m Rambo: First Blood Part II (Commodore 64) →Hidden message: fix quotations
- 06:08, 5 November 2018 diff hist +1,658 Wolfenstein 3D (DOS) →Hidden message: TO BIG BAD WOLF DE LITTLE RED RIDING HOOD
- 05:48, 5 November 2018 diff hist +253 N File:Wolfenstein 3D (DOS) INTROCW3.IMF (E3M1) Morse Code.ogg The Morse code message from "Kill the S.O.B." (INTROCW3.IMF) in Wolfenstein 3D (DOS), isolated from the rest of the music. Recorded from [http://vgmrips.net/packs/pack/wolfenstein-3d-ibm-pc-at the VGMRips pack] using foo_input_vgm. {{soundfile|DOS}} current
- 05:47, 5 November 2018 diff hist +1 m File:Wolfenstein 3D (DOS) INTROCW3.IMF (E3M1).ogg wrong template current
- 05:46, 5 November 2018 diff hist +253 N File:Wolfenstein 3D (DOS) INTROCW3.IMF (E3M1).ogg The tune "Kill the S.O.B." (INTROCW3.IMF) from Wolfenstein_3D_(DOS), which includes a Morse code message in the background. Recorded from [http://vgmrips.net/packs/pack/wolfenstein-3d-ibm-pc-at the VGMRips pack] using foo_input_vgm. {{audiorip|DOS}}
- 05:17, 5 November 2018 diff hist +20 m Rambo: First Blood Part II (Commodore 64) →Hidden message: beautify transcription table
- 05:03, 5 November 2018 diff hist +2,002 N Rambo: First Blood Part II (Commodore 64) No man, no law, no war can stop him.
- 05:00, 5 November 2018 diff hist +97 N File:Rambo - First Blood Part II (C64) Loader.png The loader screen for Rambo: First Blood Part II (Commodore 64). {{titlescreen|Commodore 64}} current
- 04:59, 5 November 2018 diff hist +193 N File:Rambo First Blood Part II (C64) Loader Code.ogg An excerpt of the beginning of the loader music for Rambo: First Blood Part II (Commodore 64), isolating SID voice 1 so that only the Morse code message is heard. {{soundfile|Commodore 64}} current
- 04:56, 5 November 2018 diff hist +165 N File:Rambo First Blood Part II (C64) Loader Excerpt.ogg An excerpt of the beginning of the loader music for Rambo: First Blood Part II (Commodore 64), in which a Morse code message is heard. {{soundfile|Commodore 64}} current
- 07:04, 25 February 2018 diff hist 0 m Shadow Force fix transcription typo
- 21:10, 26 November 2017 diff hist +94 Shadow Force needstranslation reason
- 20:45, 26 November 2017 diff hist +897 Shadow Force →Japanese attract mode: transcribed
- 08:38, 26 November 2017 diff hist +883 Shadow Force →Profiles: translated (please check for accuracy! :( )
- 07:53, 26 November 2017 diff hist +730 Shadow Force →Profiles: transcribed
- 00:43, 26 November 2017 diff hist +2 m Shadow Force →Controls: consistency
- 00:21, 26 November 2017 diff hist +4,269 N Shadow Force Unused music, regional differences (transcripts/translations needed; also, please check transcript/translation of the Kunio message)
- 00:11, 26 November 2017 diff hist +329 N File:ShadowForce Sound Code 23 bug.ogg An excerpt of the music heard with Sound Code 23 in the Service Mode of Shadow Force, which is only used in the Japanese version's opening sequence, to demonstrate an apparent sound glitch occurring approximately 4 minutes and 6 seconds into the so... current
- 00:10, 26 November 2017 diff hist +159 N File:ShadowForce Sound Code 23.ogg The music heard with Sound Code 23 in the Service Mode of Shadow Force, which is only used in the Japanese version's opening sequence. {{soundfile|arcade}} current
- 00:09, 26 November 2017 diff hist +127 N File:ShadowForce Sound Code 127.ogg The music from Sound Code 127 of Shadow Force, which is not used in the game (even in the sound test). {{soundfile|arcade}} current
- 00:08, 26 November 2017 diff hist +128 N File:ShadowForce Sound Code 124.ogg The music heard with Sound Code 124 in the Service Mode of Shadow Force, which is not used in the game. {{soundfile|arcade}} current
- 00:07, 26 November 2017 diff hist +127 N File:ShadowForce Sound Code 19.ogg The music heard with Sound Code 19 in the Service Mode of Shadow Force, which is not used in the game. {{soundfile|arcade}} current
- 00:07, 26 November 2017 diff hist +127 N File:ShadowForce Sound Code 18.ogg The music heard with Sound Code 18 in the Service Mode of Shadow Force, which is not used in the game. {{soundfile|arcade}} current
- 00:06, 26 November 2017 diff hist +127 N File:ShadowForce Sound Code 14.ogg The music heard with Sound Code 14 in the Service Mode of Shadow Force, which is not used in the game. {{soundfile|arcade}} current
- 00:06, 26 November 2017 diff hist +127 N File:ShadowForce Sound Code 11.ogg The music heard with Sound Code 11 in the Service Mode of Shadow Force, which is not used in the game. {{soundfile|arcade}} current
- 00:05, 26 November 2017 diff hist +127 N File:ShadowForce Sound Code 06.ogg The music heard with Sound Code 06 in the Service Mode of Shadow Force, which is not used in the game. {{soundfile|arcade}} current
- 00:04, 26 November 2017 diff hist +127 N File:ShadowForce Sound Code 05.ogg The music heard with Sound Code 05 in the Service Mode of Shadow Force, which is not used in the game. {{soundfile|arcade}} current
- 00:03, 26 November 2017 diff hist +127 N File:ShadowForce Sound Code 03.ogg The music heard with Sound Code 03 in the Service Mode of Shadow Force, which is not used in the game. {{soundfile|arcade}} current
- 00:01, 26 November 2017 diff hist +146 N File:ShadowForce JP Profile Blunet.png The attract mode profile of Blunet from the Japanese version of Shadow Force. This does not appear in any other release. {{screenshot|arcade}} current
- 00:01, 26 November 2017 diff hist +146 N File:ShadowForce JP Profile Coyote.png The attract mode profile of Coyote from the Japanese version of Shadow Force. This does not appear in any other release. {{screenshot|arcade}} current
- 00:00, 26 November 2017 diff hist +145 N File:ShadowForce JP Profile Tengu.png The attract mode profile of Tengu from the Japanese version of Shadow Force. This does not appear in any other release. {{screenshot|arcade}} current
- 00:00, 26 November 2017 diff hist +143 N File:ShadowForce JP Profile Kai.png The attract mode profile of Kai from the Japanese version of Shadow Force. This does not appear in any other release. {{screenshot|arcade}} current
- 23:59, 25 November 2017 diff hist +162 N File:ShadowForce JP Opening7.png The seventh and final shot of the opening sequence from the Japanese version of Shadow Force. This does not appear in any other release. {{screenshot|arcade}} current
- 23:58, 25 November 2017 diff hist +150 N File:ShadowForce JP Opening6.png The sixth shot of the opening sequence from the Japanese version of Shadow Force. This does not appear in any other release. {{screenshot|arcade}} current
- 23:58, 25 November 2017 diff hist +150 N File:ShadowForce JP Opening5.png The fifth shot of the opening sequence from the Japanese version of Shadow Force. This does not appear in any other release. {{screenshot|arcade}} current
- 23:57, 25 November 2017 diff hist +151 N File:ShadowForce JP Opening4.png The fourth shot of the opening sequence from the Japanese version of Shadow Force. This does not appear in any other release. {{screenshot|arcade}} current
- 23:57, 25 November 2017 diff hist +150 N File:ShadowForce JP Opening3.png The third shot of the opening sequence from the Japanese version of Shadow Force. This does not appear in any other release. {{screenshot|arcade}} current
- 23:56, 25 November 2017 diff hist +151 N File:ShadowForce JP Opening2.png The second shot of the opening sequence from the Japanese version of Shadow Force. This does not appear in any other release. {{screenshot|arcade}} current
- 23:55, 25 November 2017 diff hist +150 N File:ShadowForce JP Opening1.png The first shot of the opening sequence from the Japanese version of Shadow Force. This does not appear in any other release. {{screenshot|arcade}} current
- 23:54, 25 November 2017 diff hist +125 N File:ShadowForce JP AntiBullyingMessage.png An anti-bullying message which appears in the attract mode of the Japanese version of Shadow Force. {{screenshot|arcade}} current
- 23:53, 25 November 2017 diff hist +91 N File:ShadowForce US WinnersDontDoDrugs.png The expected anti-drug message in the US version of Shadow Force. {{screenshot|arcade}} current
- 23:52, 25 November 2017 diff hist +60 N File:ShadowForce TitleScreen.png The title screen of Shadow Force. {{titlescreen|arcade}} current
- 04:40, 18 November 2017 diff hist 0 File:Pretty Soldier Sailor Moon - Round 3 Intro JPN 2.png The Green Herring uploaded a new version of File:Pretty Soldier Sailor Moon - Round 3 Intro JPN 2.png current