We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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Combined display of all available logs of The Cutting Room Floor. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 19:30, 17 October 2013 PliskinHunter talk contribs uploaded a new version of File:MGS PS-saves.zip (Listen, you just converted saves from RedCode's website, you're not crediting them, mostly look like stealing. And I pointed out I modified the file for PS3's saves, the "How to use" is now gone. Problem solved.)
- 19:20, 17 October 2013 Eientei95 talk contribs uploaded a new version of File:MGS PS-saves.zip (No. Bring it up on the user's talk page instead of arguing via edit summaries.)
- 18:57, 17 October 2013 PliskinHunter talk contribs uploaded a new version of File:MGS PS-saves.zip (PS3 saves are ment to be used on PS3, not everyone can use an emulator, plus, they are officials.)
- 18:54, 17 October 2013 Eientei95 talk contribs uploaded a new version of File:MGS PS-saves.zip (No. We document the "How to Use" here, and the PS3 saves are just repackaged PS1 saves.)
- 18:34, 17 October 2013 PliskinHunter talk contribs uploaded a new version of File:MGS PS-saves.zip (Added PS3, classified PSX, added original author links.)
- 08:47, 17 October 2013 Eientei95 talk contribs uploaded File:MGS PS-saves.zip ({{save|PlayStation}})