We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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Found one translation.
| Name | Current message text |
|---|---|
| h English (en) | {| class="wikitable" style="margin:auto" ! Space World '97 Proto ! Early '99 Build ! Space World '99 Proto ! Final Game |- | [[File:PKMNGS-SpaceWorld97-PokeMart-Correct.png]] | [[File:PKMN GS rpgamer 1999-11-08 screenshot 4.gif|160px]] | [[File:PKMN GS SW99 Poké Mart Comparison.png]] | [[File:PKMN GS rpgamer 1999-11-08 screenshot 4 FINAL.png]] |} Although the Poké Mart's layout is somewhat similar to the final games, both it and the tileset still very much resemble the [[Proto:Pokémon Gold and Silver|Space World '97 demo]]. The tileset ended up being almost completely redrawn for the final games. Layout differences include: * The counter was changed from red to blue, and the case sitting on it was removed. * The freezers were moved from in front of the back wall to inside of it. * Both the cooler in the lower-left and foreground shelves in the lower-right were removed and replaced with more floor space. *Interestingly, while by the Space World '99 demo the shop tileset was pretty much finalized, the cash registers for some reason face a different way than in any other known builds, suggesting this change was just as puzzling as it was short-lived. {{Source|[https://web.archive.org/web/19990508203313/http://www.nintendo.co.jp/n02/dmg/kingin/page02.html Nintendo's official website]}} |