We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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Found one translation.
| Name | Current message text |
|---|---|
| h English (en) | {| class="wikitable" style="margin:auto" ! Early '99 Build ! Final Game |- |[[File:PKMN GS rpgamer 1999-11-08 screenshot 14.gif|160px]] [[File:PKMN GS rpgamer 1999-11-08 screenshot 15.gif|160px]] |[[File:PKMN GS rpgamer 1999-11-08 screenshot 14 FINAL.png]] [[File:PKMN GS rpgamer 1999-11-08 screenshot 15 FINAL.png]] |} * The bar at the top of the screen is multicolored and shows every pocket in the bag, in addition to the one currently selected. The final games replaces this with a staid black bar that does nothing except show the menu's controls. Later ''Pokémon'' games would adopt a style similar to the early version. * Since the navigation bar at the top was changed to show the controls, the name of the currently selected pocket was added beneath the bag. * The entire menu switched its orientation, with the bag graphic being on the right originally, and the item list on the left. * The menu has a light blue, patterned background instead of a dark blue one with less detail. * The backpack's design was changed, with the cover for the large main pocket moved down, and the strap to open it removed. * The regular items/medicine menu was moved from the small center pocket of the bag to the left pocket. * As seen in the second screenshot, the left pocket was originally for TMs, while in the final games the right pocket is the one where TMs are stored. |