We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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Found one translation.
| Name | Current message text |
|---|---|
| h English (en) | ===Interface=== ====Battle==== {| class="wikitable" style="margin:auto" ! Generation I ! SpaceWorld 1997 Proto ! April 1998 ''Corocoro'' Issue ! Final (JP) |- |[[File:PKMN_RB_Battle.png]] |[[File:PKMN_GS_SpaceWorld_Battle.png]] |[[File:PKMN GS rpgamer 1999-11-08 screenshot 7.gif|160px]] |[[File:PKMN_GS_Final_Battle.png]] |} The battle HUD is almost exactly the same, except for the lack of color since it used original Game Boy hardware. When using a Super Game Boy, color tinting is added just like in ''Red'', ''Green'', and ''Blue''. |