We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
All translations
Jump to navigation
Jump to search
Enter a message name below to show all available translations.
Found 2 translations.
| Name | Current message text |
|---|---|
| h English (en) | ===$85 (Sparkling Zone)=== {{todo|Word this section better.}} {{ compare| | leftt= Proto | rightt= Final | left= [[File:Sonic1protoSpringYard.ogg]] | right= [[File:Sonic1finalSpringYard.ogg]] }} Has a single note difference in the bassline. The final simply reuses a section that's earlier in the track, probably to optimize the song more. The original bassline note is still in the final game's credits medley. A note was also cut slightly shorter in the final version. |
| h Polish (pl) | ===$85 (Strefa Sparkling)=== {{todo/pl|Ubierz tę sekcję w słowa lepiej.}} {{ compare| | leftt= Prototyp | rightt= Wersja Finalna | left= [[File:Sonic1protoSpringYard.ogg]] | right= [[File:Sonic1finalSpringYard.ogg]] }} Ma jedną różnicę nutową w linii basu. W finale po prostu ponownie wykorzystano sekcję znajdującą się wcześniej w utworze, prawdopodobnie po to, aby bardziej zoptymalizować utwór. Oryginalna nuta basu jest nadal w składance końcowej gry. W ostatecznej wersji nuta została też nieco skrócona. |