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Found 3 translations.

NameCurrent message text
 h English (en)===Unused Super Sonic Frame===
{{compare
|leftt  = In-game
|left  = [[File:Sonic 3 super sonic compare.gif|76px]]
|rightt = Intended
|right  = [[File:Sonic 3 Unused intended super sonic.gif|76px]]
}}
Super Sonic has an extra idle frame and extra colors in his palette cycle that end up going unused. The unused frame makes the animation a bit smoother than what is actually seen. The unused colors are due to an oversight in one line of code, it mistakenly skips the last six frames ({{hex|$36}} instead of {{hex|$3C}}).
 h Korean (ko)===미사용된 슈퍼 소닉 프레임===
{{compare
|leftt  = 게임-내
|left  = [[File:Sonic 3 super sonic compare.gif|76px]]
|rightt = 예정
|right  = [[File:Sonic 3 Unused intended super sonic.gif|76px]]
}}
슈퍼 소닉은 결국 미사용 된 추가 대기 프레임과 추가 색상이 팔레트 사이클 내에 있다. 미사용된 프레임은 실제로 보이는 것보다 약간 더 움직임을 부드럽게 한다. 미사용된 색상은 코드의 한 줄 내에서의 실수로 인해, 잘못되어 마지막 6개의 프레임 ({{hex|$36}} 대신 {{hex|$36}}) 을 건너뛴다.
 h Polish (pl)===Nieużywana Klatka Super Sonica===
{{compare
|leftt  = W grze
|left  = [[File:Sonic 3 super sonic compare.gif|76px]]
|rightt = Zamierzony
|right  = [[File:Sonic 3 Unused intended super sonic.gif|76px]]
}}
Super Sonic ma dodatkową klatkę bezczynności i dodatkowe kolory w swoim cyklu palety, które ostatecznie nie są używane. Nieużywana ramka sprawia, że animacja jest nieco gładsza niż ta, która jest faktycznie widoczna. Niewykorzystane kolory wynikają z przeoczenia jednej linii kodu, przez pomyłkę pomija on ostatnie sześć klatek ({{hex|$36}} zamiast {{hex|$3C}}).