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Star Fox Adventures

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Title Screen

Star Fox Adventures

Developer: Rare
Publisher: Nintendo
Platform: Gamecube
Released in JP: September 27, 2002
Released in US: September 23, 2002
Released in EU: November 22, 2002
Released in AU: November 15, 2002


SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.


ProtoIcon.png This game has a prototype article
BugsIcon.png This game has a bugs page
PrereleaseIcon.png This game has a prerelease article

Originally made for the Nintendo 64 as "Dinosaur Planet" with no relation to the Star Fox franchise, Star Fox Adventures is the last game made by Rare for a Nintendo console (handheld consoles aside) and the only Rare game released for the Gamecube. It also has a somewhat divisive reaction, due to its departure from the Star Fox formula.

Hmmm...
To do:
In no particular order...
  1. Rip the equivalent final text and make comparison stuff
  2. See if there are any unused graphics
  3. Get all the other unused music clips, sound effects, and voice tidbits up here

Subpages

Blank.png
Dinosaur Planet Leftovers
Leftovers from the game that never was

Unused language select

The American release contains the Japanese text, triggered by running on a Japan console. Region lockout prevents this in normal circumstances.

File:Starfox adventures us jpnmode.png
Title screen of US version under Japanese mode.

Unused Voice Clips

The text seen here was either transcribed or ripped from GAMETEXT.BIN.

Krystal

Krystal's role was toned down significantly in the final version.

Saurian: A'lo wek u rut voocadw ureik kxaj.
English: I've got a bad feeling about this.
Would have been used for when Krystal thrown off the Galleon.

Saurian: A'm weadw ke xaut adjato.
English: I'm going to head inside.
Would have been for when Krystal entered into the Krazoa Palace.

Saurian: Je, nxuk den?
English: So, what now?
Would have been used at the beginning of the conversation with the Earthwalker after getting the first Krazoa spirit.

(screams, then coughs) You...you were in my dream.

Get me out of here, please!

(Scream) Ow...oh...ow. My leg.

Why did you help me? You didn't know who I was. I could have been evil?

Fox, look out!

Is it over?

Well, Fox, I guess this is goodbye. Can you take me back to my ship?

Deleted Cutscenes

Sound Character Transcript/Text
Snowhorn Welcome, stranger. Word is you
wish to find the SpellStone.
Snowhorn To continue your quest, you
must find our most sacred object:
The Call of Elders.
Snowhorn Believe in your quest!
You must believe!
Snowhorn Use the call wisely. It
can summon help in times of need.

A similar version, involving Dinosaur Planet characters, is also on the disc. The Call of Elders is presumably an older name for the SnowHorn Artifact.

Sound Character Transcript/Text
Fox (pants) Well, that didn't go exactly
(pants) according to plan...
Tricky Heh heh, but it was fun,
though, wasn't it?

Would have been said right after defeating Galdon. The game cuts directly to Fox talking to Belina.

Sound Character Transcript/Text
Fox Oh no...
General Scales Fox McCloud, savior
of Dinosaur Planet. I feel
I should be honored.
Fox It's over, Scales. The tribes
are gathering strength. You
will never rule Dinosaur Planet.
General Scales We shall see, but one thing
is for certain. Tomorrow,
the Lylat system will be
mourning your loss.
General Scales Open fire.
Falco Hey, McCloud. Still lying
down on the job?
Falco Different time, different planet,
and I’m still saving your butt.
Good to see you old friend.
Fox Falco?! Is that really you?
Falco I heard about your mission
and though you might need some
help… for a small fee of course!
Falco Now let’s kick his scaly tail!

In the final game, the battle with General Scales ends abruptly and he is more or less made redundant by Andross. Even during the short 'battle' with General Scales, he doesn't do much of anything. Falco meets up with Fox during the battle with Andross, not at the final Krazoa shrine.

Sound Character Transcript/Text
Tricky Fox. Fox. Help me, I can't move.
Fox Tricky? Tricky!
General Scales Bwwaaaaaohhhohohohohhhh...
General Scales
"FOX MC CLOUD!"
"Will you stand and fight?"
"Or run like a coward."
General Scales (laughs)

This presumably would relate to the final Krazoa shrine, which only has a more straight-forward confrontation with Scales, only to have Scales' Krazoa Spirit released and out into Fox's body.

Alternate Cutscenes

Sound Character Transcript/Text
General Pepper Choose who you wish to listen to,
and then press the A button to contact them.
Each team member will give you different information.
General Pepper For example, I will give you your mission status,
while Peppy can give you the world map and give you directions.
General Pepper We're always available, so you can contact us at any time.
Pepper out!

A much shorter conclusion to the first cinematic sequence in Thorntail Hollow. It was lengthened to include some dialogue on how Fox doesn't have a weapon with him.

Sound Character Transcript/Text
Krystal
"If you are receiving this message then I am in great danger."
"The staff you hold in your hands is a powerful weapon."
"You must learn to use it wisely."
Krystal
"It will give you guidance when it's powers can be used."
Krystal
"This is not all the staff can do;"
"You have the ability to upgrade it's powers."
Krystal
"When it glows with a magical force"
"and you can feel its call through your hands,"
"it is a sign that a Spirit Cave is beneath you."
"If you can enter this cave then the upgrade will be found within."
Krystal
"Take care of my staff and it will take care of you."

Used in early builds of the game, this was re-written for the final version. Also, instead of being in the Saurian language, it is in English and is filtered as if it were listened via radio.

Sound Character Transcript/Text
Fox
 "Tricky, what's happened?" 
Tricky
 "It was the SharpClaws. 
They came here after I was kidnapped." 
Queen Earthwalker
"Son, I am dying ... 
the Healing Mushrooms ... 
they are my only hope ..."
Tricky
"The Healing Mushrooms only grow 
 inside the ancient well"
Fox
"Let's go, there's no 
time to lose!"

Part of an early version of the cutscene for when Tricky finds his mom ill, notably lacking any dialogue from Peppy. Also, the White Grubtubs are referred as Healing Mushrooms.

Sound Character Transcript/Text
Queen Earthwalker
Now son, you're going to need this new skill to get you there.
Queen Earthwalker
"And Fox, I think you're going to need some extra supplies."
"Go back to the WarpStone."
"Maybe the ShopKeeper has come back and opened his store"

Early dialogue for the conversation with Queen Earthwalker just before going back to Snowhorn Wastes. The dialogue mentions that the shopkeeper would have been gone for a while, but the shopkeeper never leaves the store at any point in the game.

Sound Character Transcript/Text
Krystal Help me...Please, help me...
I'm dying.
Krystal I need Krazoa spirits or I
will not survive. Help me.
Krystal Please...please.
Krystal (chokes) Stop... please don't hurt me.

The writing is used in the final version for Moon Mountain Pass, but the voices are in Saurian, not English.

Sound Character Transcript/Text
General Scales
 "You dare to bring the Fox here?" 
General Scales
 "It is something you will
 live to regret my Queen!" 
Queen CloudRunner
  "My tribe will never
join you Scales..."
 "...you're just a fool."
Fox
"She's the Queen?"
General Scales
 "I assure you Queen, now
 I have all of the SpellStones,
 Dinosaur Planet will soon be mine!"
NO VOICE CLIP Queen CloudRunner (?)
"Aaaaah!"
General Scales
 "For the last time,
 surrender your Fortress!"
Queen CloudRunner
 "Never."
General Scales
 "Enough. Show the Queen how we
 deal with traitor's. Take her away!"

An alternate version of the conversation between Scales and the Queen Cloudrunner, after the latter gets captured. In the game, the Queen Cloudrunner announces her status while in Cape Claw, before Fox enters the CloudRunner Fortress.

Misc. Unused Content

Cheat Token: Throw me 20 Scarabs and you can replay a boss.

No cheat token well allows the player to replay boss battles in the final game.

Garunda Te: If you can bring me three frost weeds, I’ll be strong enough to get myself out.

Almost the same as what's in the game, but he doesn't mention how many frost weeds to get.

Fox: Skeetlas!
Tricky:Fox, look!

Fox: Come on, Tricky. We've got to help him.

Fox: The General wants the key. I will take it to him.

Fox has to get his staff out in the final, not ask for a key. Also, he never speaks during his meet-up with the guard in the final game.

Unused Text

Inside GAMETEXT.bin, there is an early script for the game, with several differences from the final version and even including leftovers from when it was Dinosaur Planet.

"How about playing a little game?"
"The rules are simple... Choose how many Scarabs you wish to gamble."
"I will throw them into this cave and you have to collect them within my time limit."

Same as the final version, except "The rules are simple" was omitted.

"Okay,whats with all the noise?"
"I am here with the rest of Starfox Team,"
"We have come to save your planet."
"Queen calls out"
"Vesujo, ohw ehj Miyzh.Ho jicz ohw mho Jehd."
"SCALES Kuzt szojh.Ku Bawd Kuztem ICEMOUNTAIN."
"I am sorry lady, but I can not understand what you are saying."

An early version of Fox's introduction to Queen EarthWalker, most likely. The dialogue is very different, including a piece of dialogue that written in some early Saurian language.

"You're lucky it's a hot spring or you'd be frozen by now."
"Why you little ..."
"Hey, I wouldn't if I were you, my dad's a King EarthWalker and he'll bash you up!"
"I don't think he'll be doing any bashing, he's been captured."
"That's why I've been sent to rescue you!"
"He's been captured?"
"That's right! So stop moaning and let's get you back to your home!"

The last line was re-written to say "That's right! It was your mother that sent me to find you." and the cutscene was expanded so that Tricky and Fox talk about Queen EarthWalker's illness. Also, note the lack of dino speak, making it likely that it's a Dinosaur Planet leftover.

"I cannot let you in yet."
"The Store Keeper has gone out to get supplies."

This never happens in the final game, as the shop keeper is always within the store.

"They sent you to rescue me? ... Hmmpphh."
"The SharpClaws haven't fed me in days so I'm feeling a bit weak."
"If you bring me 12 Frost Weeds I'll be able to get myself out."
"Hurry boy, I'm starving in here!"

Garunda Te only needs three frost weeds to break free in the final game, although he doesn't mention how many of them are needed. The dialogue is also worded differently.

"Who are you?"
"My name is Fox, and this is the Crown Prince of the EarthWalkers."
"We have been sent by the SnowHorn Guardian to find the SpellStone."
"Do you know where it's hidden?"
"My name is Belina Te. The Guardian is my father."
"Did he send you to rescue me?"
"I'm sorry Belina, but he feels you have dishonoured the Guardians."
"We were only sent to find the SpellStone."
"The old fool. I had to save the tribe."
"If it wasn't for my father being a Guardian,"
"none of this would have happened in the first place!"

What's odd about this dialogue is that Garunda is still said to be a guardian, but the dialogue is otherwise similar to what's in the final game.

"To power the Jet Bike push forwards on the"
"CONTROL STICK to go faster."
"Pull back to slow down."
"Dodge left and right to avoid obstacles and beat"
"the SharpClaws!"

In the final game, there are no instructions as to how to use the jet bike.

",�t?QWake up!"
"Somebody coming."
"Here we go!"

This is the same dialogue used when first going to Moon Mt. Pass, but the last line was removed.

"?BOSS"
"GALADON"

Galadon is probably an early name for either Galleon (the ship Scales rides on in the intro) or Galdon.

"PGrab the key, but don't wake the Sharpclaw."

In the final game, Fox has to get his staff back rather than get a key.

"?If you find my children I will be so happy!"
?
"?If you find all four of my children you will be greatly rewarded.  Please hurry!"

The queen simply never says this.

"?�?�?�?�?�?THE LIGHTFOOT TESTS"
"TOTEM POLE TEST"
"Activate all four Totem Poles| within the Lightfoot Village.| Beat Musclefoot's all time record| of 4m 30secs to pass the test"
"THE TEST OF STRENGTH"
"Rapidly press the A button| to compete against| the mighty Musclefoot.| Only the strongest can| push him into the pit!"

In the final game, the player is given 2 min. and 30 secs. to complete the totem pole test (or the Tracking Test, as it's called in the game). The Test of Strength's descriptions is nearly the same as the final version, but it shows a graphic of the A button rather than simply putting it in text and the Musclefoot isn't described as "mighty".

"Thanks for saving my eggs. They will be ready to hatch soon."

Presumably saved after saving a Thorntail's eggs. She doesn't say this.

Development Stuff

"?�?�?�?�?�?�?�?�?level"
"choose"
"select"
"map"
"rotate"
"zoom"
"confirm"
"exit"
"TM & ^ 2001 NINTENDO	#	RARE"
??
"?�?�?�?�?�?�?attack"
"lift"
"jump"
"throw"
"kick"
"fire"
"cancel"

Debugging menu leftovers.

"Gametext requested is not there."
"Have you xdiffed gametext.spec with the sequence guy's gametext.spec?"
"This message is very long,"
"designed to annoy you"
"If you want this message to go then get the correct gametext"
"Look,         "
"pretty buttons"
"Still here?"
"I would of thought that you would have reset the subtitles by now."
"GO AWAY!!"

An error message whenever an incorrect string of text is referenced.

Early Credits List

"SOFTWARE DIRECTOR"
"PHIL TOSSELL"
"SOFTWARE ENGINEERS"
"NIK PALMER"
"NICK BURTON"
"PHIL WOODS"
"RAYMOND KERR"
"BRENDAN GUNN"
"ANDREW INNES"
"RICHARD GALE"
"ROB HARRISON"
"ART DIRECTORS"
"JOHNNI CHRISTENSEN"
"KEITH RABBETTE"
"KEVIN BAYLISS"
"3D ARTISTS"
"DEAN SMITH"
"FEARGAL PLANT"
"GAVIN FLINT"
"STUART HOGTON"
"MATTHEW GROVER"
"ANIMATION"
"NICK SOUTHAM"
"MICHAEL CAWOOD"
"DAVID McDERMOTT"
"AISLING DUDDY"
"GAME DESIGN"
"STEVE BRAND"
"SHAUN READ"
"MUSIC"
"DAVID WISE"
"SOUND FX"
"MARTIN PENNY"
"SPEECH ENGINEER"
"BEN CULLUM"
"EXECUTIVE PRODUCERS"
"JOEL HOCHBERG"
"CHRIS STAMPER"
"TIM STAMPER"
"GAME DIRECTOR"
"LEE SCHUNEMAN"

Scattered throughout the file is a list of early credits, missing all of the publisher credits and being fairly unfinished.


(Source: Game Text Dump, Heck Yeah, Dinosaur Planet!)