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Super Mario 3D Land

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Revision as of 10:43, 9 February 2014 by Rusty (talk | contribs) (→‎Yoshi)
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Title Screen

Super Mario 3D Land

Developer: Nintendo EAD Tokyo Software Development Group No. 2
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: November 3, 2011
Released in US: November 13, 2011
Released in EU: November 18, 2011
Released in AU: November 24, 2011


SoundIcon.png This game has unused sounds.


NotesIcon.png This game has a notes page
ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

Hmmm...
To do:
  • With the ability to dump 3DS fcram, there will be plenty to find in this game.
  • There may be more unused sounds; I'm currently analyzing my sound dump.

Super Mario 3D Land is like a high-speed 3D collision between New Super Mario Bros. and Super Mario Galaxy, named after Super Mario Land and featuring a reference to The Legend of Zelda. It also marks the return of the Super Leaf from Super Mario Bros. 3. However, instead of turning Mario into Raccoon Mario, it turns him into Tanooki Mario, except without the statue ability. That is, until you acquire the Statue Leaf, available in the Special Worlds. There's also the White Tanooki suit which makes Mario invincible, seen after you fail a course several times, and the P-Wing, also from Super Mario Bros. 3, which sends you straight to the flagpole if you fail several more times. Oh, and you can accumulate 1,110 lives. Got all that? Good.

Unused Sounds

Yoshi

300px The sound heard when Yoshi pops out of an egg or is mounted in Super Mario World and subsequent games. Yoshi doesn't appear in this game at all, but he did appear in the previous 3D Mario game, which this game shares a game engine and various assets with. In pre-release trailers, this was one of the sounds heard when Mario jumped on a Note Block. The Note Block sounds were redone for the final game.