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Difference between revisions of "Super Mario Bros. 2 (NES)"

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== Intro ==
  
 
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The title screen uses a different, rather monotonous yellowish palette in the prototype. It was changed to the orange-blue palette in the final version. Also, the wording has been changed very slightly in the story.
 
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= Prototype Title and Story colors =
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The Prototype`s Title Screen and Story had a Yellow,Brownish Yellow,and a Peach Color.
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== Sprite changes ==
  
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Some changes were done to the sprites:
  
 
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*Peach's hair when she is facing the screen has been changed very slightly.
= Sprite Changes =
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*Peach's squatting sprite has been completely changed. It was very badly drawn in the prototype, and the developers probably noticed that and improved it.
 
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*The feet of small Toad and Luigi were changed a bit to fit better.
Peach got her Squatting,Front posing`s pixels changed,along with Small Luigi`s walking pixels,and Toad`s standing pixels.
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<gallery widths="256" heights="224" perrow="3">
 
<gallery widths="256" heights="224" perrow="3">
File:Smb2 facing princess.png|Peach got a new Sprite job!
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File:Smb2 facing princess.png|
File:Smb2 squatting princess.png|Peach got a new Sprite job! Again!
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File:Smb2 squatting princess.png|
File:Smb2 toad small.png|Toad got new shoes??
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File:Smb2 toad small.png|
File:Smb2 running luigi small.png|Luigi`s Foot looks weird....
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File:Smb2 running luigi small.png|
 
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(Title and Sprite changes info and pictures is from The Mushroom Kingdom)
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{{source|The Mushroom Kingdom}}
 
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{{mario series}}
 
{{mario series}}
 
[[Category:Games with unused music]]
 
[[Category:Games with unused music]]
 
[[Category:Prototypes]]
 
[[Category:Prototypes]]

Revision as of 16:10, 15 July 2010

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Super Mario Bros. 2

Developer: Nintendo
Publisher: Nintendo
Platform: NES



ProtoIcon.png This game has a prototype article

Super Mario Bros. 2 is the black sheep of the Mario series... at least before Super Mario Sunshine came along.

Prototype version

During a series of unfortunate incidents, a prototype dump of this game was released.

This has a bunch of differences and blah blah balhdlfkshfdsf

Debugging features

  • A on title screen: Selects world (can go above 7, which leads to various bugs/crashes)
  • Select during gameplay: Gives you 16 HP and breaks the life counter. This is actually shown in some commercial

General changes

  • Title screen palette is different
  • The story is different
  • Some minor changes here and there
  • You can't run, like in Doki Doki Panic
  • Eyeballs aren't white
  • Hold positions are totally wrong
  • Good lord this list is long
  • 7-1 and 7-2 have some minor changes
  • No animations

Music

  • The underground theme is an earlier version of Super Mario Bros. 3's with LOUD drum samples; it was reverted to the Doki Doki Panic version pre-release.
  • The invincibility theme uses noise-based drums (like SMB1), rather than the drum samples as found in the final.

Ending

  • You get prize money based on how many times you died
  • Game ends on a simple THE END screen after the congratulations

Unused graphics

Desert tileset

Awwwww isn't he cuuute?

SMB2 has a :) in the desert tileset. It is indeed very happy, and the artist who put it there is good people.

Eighth animation frame

Eight different animation frames exist; due to a bug, however, only the first seven are used.



Placeholder proto-final differences

To be used with a comparison between the proto and final versions.

Intro

The title screen uses a different, rather monotonous yellowish palette in the prototype. It was changed to the orange-blue palette in the final version. Also, the wording has been changed very slightly in the story.

Sprite changes

Some changes were done to the sprites:

  • Peach's hair when she is facing the screen has been changed very slightly.
  • Peach's squatting sprite has been completely changed. It was very badly drawn in the prototype, and the developers probably noticed that and improved it.
  • The feet of small Toad and Luigi were changed a bit to fit better.


(Source: The Mushroom Kingdom)