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Super Mario Maker 2
| Super Mario Maker 2 |
|---|
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Developer:
Nintendo EPD
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| This game is still under active development. Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary! |
| This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Super Mario Maker 2 is the sequel to the Wii U original, featuring a new style based off of Super Mario 3D World with unique features, a full-fledged Story Mode, local and online multiplayer (in both co-op and competitive flavors), new elements in Course Maker, various tweaks around the edges, and the removal of Mystery Mushrooms (you'll get your chance one day, Windows logo).
Outside of being on a console that people actually bought, that's pretty much it.
Contents
Unused Graphics
General
To do:
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Placeholder Castle Bridge
Your favorite graphics from Super Mario Maker are back. Once again, there are castle bridge graphics that resemble the Super Mario Bros. ones, and once again they're unused. The snow theme (both day and night) and the sky theme even have unique bridge sprites!
Mysteriously, almost every finished castle bridge design has brown bits at the bottom that seemingly are from the placeholder tiles. Seemingly just a minor mistake done when Nintendo added the finished sprites.
| Most Themes (SMB & NSMBU) |
Snow Theme (Day) (SMB) |
Snow Theme (Night) (SMB) |
Sky Theme (SMB) |
Most Themes (SMB3 & SMW) |
Airship (SMW) |
Desert, Ground & Underwater (Night) (NSMBU) |
|---|---|---|---|---|---|---|
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Metal Block
Metal blocks appear in all tilesets. These are, in fact, used to prevent the player going over the top or under the bottom of Spike Traps/Blocks, if placed on the top or bottom of the level, respectively. Without hacking, the only way to see them is using several sound effects that can shake the camera (like 'Clatter' or 'Drama!') or in the 3D World style, because of the 3D camera angle.
| SMB & SMB3 | SMW | NSMBU (Day) | NSMBU (Night) |
|---|---|---|---|
| 64px | 64px | 64px | 64px |
Super Mario World
| Day | Night |
|---|---|
A square found 16 times in each Plains tilesets.
| Day | Night |
|---|---|
Curiously, crudely-drawn placeholder graphics for the Clear Pipe exist in both versions of the Forest tileset. In the final game, the clear pipe is exclusive to the 3D World game style, which seems to indicate this object originally would have been available in all game styles.
However, by performing a glitch that allows you to port objects over from 3D World and back, these graphics are indeed used for the Clear Pipe in this specific level theme.
Unused Sounds
Some sounds are leftover from the first game.
| To do: Check for any other unused sounds. |
Super Mario Bros.
CharaMario_Common_appeal_5turn
Leftover sound from Costume Mario when appealing.
M1_HEN_JUMP
M1_HEN_JUMP_FUWA
Two sounds of Weird Mario from the first game still exist within the game data.
NewMario2_GoldEffect
A sound of Gold Mario from New Super Mario Bros. 2, used for the gold and silver costumes in the first game.
voice_mysterymushroom
The sound that played in the first game when placing a Mystery Mushroom. Located in Pack\StaticHighFreqSound.pack\M1_EditKinokoFunny.bars.
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Removed Course Parts
| To do: Add other languages, check if "Green Koopa Troopa" and "Red Koopa Troopa" are used and check if any of these are used in tutorials. |
| This needs some investigation. Discuss ideas and findings on the talk page. Specifically: See if there is any code for using these. |
The files which contains the names of the course parts as used on the parts menu ( MessageData\ReferenceMsg_*\PartsIconName.msbt, *\OtherPartsName.msbt and &PartsIconName_plural.msbt) contain some names for course parts that don't exist in the game. Alternative pluralisations of these do not exist, whereas they do for some used objects.
| Label | USA English |
|---|---|
| NokonokoShell | Koopa Shell |
Presumably a form of the Koopa Troopa, like with Buzzy Beetles and Spinies.
| Label | USA English |
|---|---|
| Stone | Stone |
This is for the Stone object used in the Story Mode levels that use the Story Mode exclusive "Reach the goal while holding a stone" Clear Condition.
| Label | USA English |
|---|---|
| BuilderBox | Builder Box |
Builder Mario's boxes can't be placed in the course maker.
| Label | USA English |
|---|---|
| Fireball | Fireball |
No kind of Fireball can be placed in the course maker.
| Label | USA English |
|---|---|
| QueenShoes | Stiletto |
The Stilettos cannot be placed directly.
| Label | USA English |
|---|---|
| Shell | Shells |
| To do: Add a description. |
x
| Label | USA English |
|---|---|
| Shoes | Shoe |
Like the Stilettos, Shoes cannot be placed directly.
| Label | USA English |
|---|---|
| Yoshi | Yoshi |
| Yoshi_Red | Red Yoshi |
Yoshis can't be placed directly.
Removed Text Files
The msbp file contains references to some (uncompiled) text files that don't have equivalents in the game:
DebugMsg/Debug_SDImportExport.mstxt StampMsg/Stamp.mstxt
Unused Behaviors
Dying in the Hub
If the player hacks the game to remove the invisible edge barriers in Story Mode and fall from the front, the screen will fade out and the game will bring said player back to the middle of the hub world. This was likely intended as a failsafe if the player managed to glitch past the invisible walls, but it may just be a leftover as the Story Mode hub runs on the same engine as past 3D and 2D Mario games.
3D World Objects
A recently discovered glitch allows players to bring items from the Super Mario 3D World style to the others. If the Super Hammer is ported to the New Super Mario Bros. U theme, it will disappear if you try to test the level, but if you place the Super Hammer inside a checkpoint and collect the checkpoint, the item fully functions and can destroy blocks and kill enemies. In the other styles, it only acts as a three-hit-point powerup. The goomba shoe can also be imported into the 3d world theme and it appears as a frozen goomba, it is also fully functional
Oddities
New Super Mario Bros. U Pipes
Unlike in Super Mario Maker, pipes in the New Super Mario Bros. U style are shinier than they are in the source game. They somewhat resemble an early design of the pipes seen in pre-release footage of the source game.
Removed Text
| To do: Check all languages. |
The file that contains the descriptions of the Clear Conditions, Message\ReferenceMsg_*\GoalCondition.msbt, contains two used pieces of text for the Toad rescue Clear Conditions, labeled 01 ("Reach the goal with all [number] Toads in tow.") and 03 ("Reach the goal with [number] Toads in tow"), but none labeled 02. Judging from the numbering of similar sets of strings, 02 would have likely said: "Reach the goal with at least [number] Toads in tow."
Internal Project Name
The game's codename is "Slope", according to strings in the executable. The first game's codename is "Block", for reference.
Regional Differences
Kamek
Similarly to the original game, the Magikoopa is called Kamek in European regions. This also applies to the Mii outfits.
Revisional Differences
| This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Investigate and document the v1.0.1 update, which fixed unspecified issues. (Possible change: the player is no longer able to spin jump while holding an item in SMW.) |
July 24, 2019 Server Update
On July 24, 2019, the course upload limit was increased from 32 to 64, with another increase being planned.
Version 1.1.0
Released on October 2, 2019, mainly focusing in online play.
- A "Play with friends" button has been added to levels in the course world, making it possible to play with friends without downloading the course first.
- Players can now play online with friends in either Multiplayer Versus or Co-op mode.
- The Nintendo Switch Online mobile app is now supported.
- Players can automatically match online with people that were matched with via the app, and voice chat with them.
- Some new features were added to "Nearby Play".
- Players can now play in Multiplayer Co-op or Versus.
- Players can now select courses uploaded to Course World as well as courses saved to Coursebot.
- When playing a course saved to Coursebot, the host no longer needs to be connected to the internet.
- New "LAN Play" mode added. Players connected to the same Local Area Network can now wirelessly play together.
- Switch to LAN Play mode by clicking in the L Stick and pressing the L or R buttons after selecting Network Play.
- If the connection is unstable before a multiplayer match starts, the match will be cancelled.
- In Multiplayer Co-op, when everyone chooses to start over, the timer will now reset.
- The look of the S+ rank has been changed.
- If a player places Builder Boxes after a warp point, other players will now be able to break them and proceed forward.
- All players will take the same amount of time to move through a Warp Pipe, regardless of the state of their character.
- Players cannot match with other players using Ver. 1.0.1 or lower in Network Play.
- Simplified the display of comments containing stamps.
- Added a refresh/update button to Courses uploaded.
- Added a list showing a user's 100 most recent First Clears.
- Now displays a user's total number of First Clears.
- Now displays a user's total number of world-record times.
- Added a list of Official Makers in Leaderboards. These makers existed beforehand, but would have to be found via Course IDs/Maker IDs shared variously by Nintendo on social media and the game's official website.
- Players can now use touch with button controls in handheld mode.
- Players can also go back to touch-only controls from Settings in the Main Menu.
- Players can now play with a horizontal Joy-Con in all Game Modes.
- Players can change their controller grip from Settings in the Main Menu.
- Most known glitches were fixed.
- The title screen buttons were changed from ZL + ZR to L + R.
- The scrolling speed on dock mode has been changed.
- Icicles, One-Way doors, Firebars, Burners and the top 16 rows of vertical sub-areas are no longer considered global ground.
- Piranha Creeper's hitbox has been slightly altered.
- Characters now act just like Mario, meaning they now throw fireballs at the same height and have the same hitboxes.
- Magikoopa in the 3D World style can no longer turn Spike Blocks into enemies.
- The Luigi's Assist Parts prompt have been replaced by a small icon.
- New opening animation added, which automatically played after updating to this version.
- On Multiplayer, players automatically break any Builder Boxes after going out of pipes.
- This does not apply to your own boxes or regular ones.
- Players can no longer jump when they're stuck in walls, including ON/OFF Blocks.
- Players can now place more objects in doors, similarly to Super Mario Maker.
- Missing title screens
- Games developed by Nintendo EPD
- Games published by Nintendo
- Nintendo Switch games
- Games released in 2019
- Games with unused code
- Games with hidden development-related text
- Games with unused graphics
- Games with unused sounds
- Games with unused text
- Games with regional differences
- Games with revisional differences
- Games in development
- Works In Progress
- Stubs
- To do
- Pages with broken file links
- To investigate
- Mario series
Cleanup > To do
Cleanup > To investigate
Cleanup > Works In Progress
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with regional differences
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused code
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused sounds
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Nintendo > Games developed by Nintendo EPD
Games > Games by platform > Nintendo Switch games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2019
Games > Games by series > Mario series







