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Super Smash Bros. Ultimate
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| This game is receiving new content, by way of Expansion Packs and/or Downloadable Content. Be aware that any unused content you find may become used in the future. If this does happen, please specify as such! |
| Super Smash Bros. Ultimate |
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Also known as: Dairantou Smash Brothers Special (JP)
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In Super Smash Bros. Ultimate, EVERYONE AND (almost) EVERYWHERE IS HERE!
Contents
Subpages
| Version Differences BUG FIXES. SO MANY BUG FIXES. |
Unused Series Names
Devil's Third Jet Force Gemini Blast Corps
Devil's Third, Jet Force Gemini, and Blast Corps are listed along other series in the game's strings. However, no form of content from any of these series appear in the game at all.
Nexon now owns the rights to Devil's Third and released Devil's Third Online for Windows, as a result causing Nintendo to shut down the servers for the Wii U version. Blast Corps and Jet Force Gemini are both Rare-developed Nintendo 64 titles, but the company and rights to all its original IPs are now owned by Microsoft.
Unused Models
DK
barrelconga
Donkey Kong's bongo drums! While they were used for DK's Konga Beat Final Smash in Brawl and Smash 4, in Ultimate Donkey Kong received a new Final Smash based off of Donkey Kong Jungle Beat. The bongos still live on in two-dimensional form through the "Donkey Kong & Bongos" Spirit.
Interestingly, the bongo drums have had their textures upgraded since the Wii U installment, despite not being used at all.
Link
A model of the fairy which appeared in the previous game when Link used his side taunt, completely unchanged from its appearance there. Link boasts a different, fairy-free side taunt in this game, and is consequently the only Link to not be accompanied by a fairy.
Unused Sounds
vc_narration_characall_mii
This clip was used in the last game when selecting or winning with a Mii Fighter, though the previously unused Mii Brawler, Mii Swordfighter, and Mii Gunner are now used instead.
Filename Oddities
item_harisen_m
A battering sound which normally is used when Jigglypuff connects with its Pound special move, but the filename of which references the recurring Fan item (known as "Harisen" in Japanese). However, the Fan is not present in the game at all, indicating it was once possibly considered to be included following its absence in the previous game but was removed for unknown reasons. Notably, this sound effect is different from the sound used by the Fan in previous games.
Charizard Victory Theme
Charizard has his own victory theme in z59_f_lizardon like in SSB4, but since he's with Pokemon Trainer like Brawl, it goes unused. It is the same as all the other Pokemon series victory theme however, so it could be an early development leftover before Charizard was added to Pokemon Trainer.
Unused Stage-Related Data
Unused Stage
Jack_Menentoes_
Found in one of the LVD files, there is a reference for Menentoes which is a stage for jack.
Home-Run Contest Leftovers
| To do: Get the rest. |
dyr_effstghomerunbarier_set omeruncontest
The mode Home-Run Contest, which appeared in every Smash game since Melee, is mentioned several times in the game’s code.
Stage Builder Leftovers
The mode Stage Builder, which appeared in Brawl and for Wii U, is mentioned several times in the game’s code. Contrary to several rumors online, little to no viewable stage data for the mode can be found in the game’s files or stage folder. The only remnants left of these modes in-game are their music tracks, as well as any other missing modes (such as Coin Launcher or Trophy Rush), which can be played in Ultimate’s sound test player.
Unused Character-Related Data
| To do: Compare Piranha Plant's early parameters to its final parameters in version 2.0.0, it used to be lighter and slower. |
Boss Giga Bowser
The version of Giga Bowser used for its boss fight is unlike any other boss in the game, as it internally is classified as a fighter and he has placeholder data of camera content, a Kirby copy ability, a Final Smash, a result screen, and even alternate costumes! This seems to be a leftover from when it originally appeared as Bowser's Final Smash in Brawl and 4.
By hacking Giga Bowser into the match as a fighter, he appears to work with a full-on moveset and can be knocked back like in Melee, but winning as him outside of a team battle goes to the result screen briefly and crashes the game because the announcer call for Giga Bowser is missing.
Placeholder Character Parameter Entries
Present in the fighter_param directory are two entries pertaining to playable characters who are not otherwise present in the game:
fighter_kind_jack fighter_kind_brave
It is unknown who jack and brave refer to. An entry corresponding to Piranha Plant, with a very different set of parameters compared to those on the character upon release, also existed in the retail version of the game, labelled fighter_kind_packun.
Of note, the parameter files for brave were added alongside the v1.1.0 update, whereas the parameters for Piranha Plant and jack were present in the game's initial release. Curiously, the entries for both jack and brave were removed as of the 2.0.0 update.
brave Reference
02_Brave
A reference to brave is found in another LVD file.
jack's jane Alternate Costume
/Jack6_C06_v01_070925.mb_Jane1_pony_hairSystemShape2.mchp
A mesh file of jack's 7th alternate costume, Jane is referenced within yet another LVD file.
Placeholder Fighter Slots
A whopping 30 placeholder character slots exist in the files of the character selection screen, even though there are only six known DLC fighters (Piranha Plant, Joker from Persona 5, and four that have been announced as coming but not yet revealed).
It is unknown if the game will receive 24 more DLC fighters after the six currently-announced ones, but it's more likely that these slots were meant for future-proofing.
Ditto Final Smash, Entrance, and Victory Pose model leftovers
Ditto material data exists for Final Smashes, Victory Pose models, and entrances, but Ditto cannot do any of those. Even if Ditto breaks a Smash Ball, it'll be given to the player who had summoned Ditto.
Unused Animations
To do:
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Palutena
Win1a, Win1aWait, Win1b, Win1bWait, Win2b, and Win2bWait are supposed to be Palutena's variations of her default winning animations.
Bayonetta
Win2b, Win2bWait, Win3b, and Win3bWait, are all leftovers from the previous title along with the new Win2a, Win2aWait, Win3a, and Win3aWait files.
Internal Project Name
Super Smash Bros. Ultimate is referred to internally as "Cross2", as a continuation of the previous game's internal name "Cross".
Audio Dates
2018/09/30 20:53:29 2018/10/06 23:41:27
The earlier date appears in most audio files, while the later date suggests that there were one or more revisions with several audio files and/or new audio files added.
The Super Smash Bros. series
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| Nintendo 64 | Super Smash Bros. |
| GameCube | Super Smash Bros. Melee |
| Wii | Super Smash Bros. Brawl |
| Nintendo 3DS | Super Smash Bros. for Nintendo 3DS |
| Wii U | Super Smash Bros. for Wii U |
| Nintendo Switch | Super Smash Bros. Ultimate |
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