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Talk:Adventure (Atari 2600)

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Revision as of 04:08, 12 June 2021 by DoubleDenial (talk | contribs) (→‎"The first publicly-known Easter egg hidden in a game"?: forgot my signature oof)
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On the title screen, if you hold the joystick down for a few seconds the player appears at the "exit" at the bottom.

The "1", "2", or "3" does not appear to be something you can pick up. The exit below does not work.

Not sure if this should be something that's mentioned or not. It would be interesting to see what happens if say, the bridge was hacked in the room or a "walk through walls" code was in effect (probably pretty simple in an emulator by disabling CXCLR if the emulator supports it). I might do it someday and report back.The preceding unsigned comment was added by Ultrasawblade (talk) • (contribs)

It's an interesting bug/oversight, but not something I would consider "unused". --BMF54123 (talk) 16:05, 3 November 2013 (EST)
Nope, you can't exit that "room" with the bridge. Replacing CXCLR with 2 BRK commands just crashes (black screen) the game. -Einstein95 (talk)
Okay, considering that BRKing out something is stupid in these cases, NOPing out the CXCLR command just stops the player from moving. -Einstein95 (talk) 15:26, 23 June 2014 (EDT)

"The first publicly-known Easter egg hidden in a game"?

This wiki has a few examples of Easter eggs that predate that one (1 2 3). Is there something I'm missing or should the sentence be changed? --DoubleDenial (talk) 04:08, 12 June 2021 (UTC)