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Talk:Final Fantasy VI

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Revision as of 21:44, 22 June 2012 by YK (talk | contribs) (→‎Pointless dialogue edit war: new section)
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There's a whole page of unused FF6 stuff here, but I'm hesitant to copy from it... All of what I added to the page (and *all* the pages I've edited, which explains why I don't have any "Source" tags) was stuff I'd found myself though messing with Game Genie, editors, and the like. I'd like to include some of this info here, but it's not *mine*, so I don't know. Anyone? -YK YK-sig.png 20:57, 2 June 2010 (EDT)

You are unauthorised to present this document, partly or whole, as written by somebody else as the authors of the respective bodies of text. You are

unauthorised to change anything in this document for any other purpose then personal use without my explicit permission.

You are unauthorised to publically humiliate me by means of tar and feathers without my explicit permission.

Probably can go through it to find what's unused and write about it ourselves. Copying things verbatim is almost always a terrible idea. --Xk-sig.png Xkeeper (talk) 21:00, 2 June 2010 (EDT)
Yeah, I wasn't suggesting that we did, either. What I meant by "copy from it" isn't that we just C&P huge chunks of it into our article. That's not how I (or we) do things. I just meant, I'd like to include some of the juicy unused stuff listed there in some form, but I have no way to personally confirm any of it, so it'd probably be best if left to someone with more knowledge about that sort of thing. -YK YK-sig.png 21:06, 2 June 2010 (EDT)
I second Xkeeper here. I don't think that a Game Genie code can be "owned" or actually become property of someone. It's a string of digits. Just describe it as you found it and you're good to go. -- Rick 22:08, 2 June 2010 (EDT)
Meh, the page is badly-written anyway and filled with loads of speculation. -- West 11:25, 16 June 2010 (EDT)
Yo, Djibriel here. You may or may not know me from the website that is under discussion here. I hereby give the lot of you explicit permission to copy whatever it is you like from the Loser Club part of my website, but only to post that info on this website. In fact, I'd like it if all information therein contained could be posted on this wiki, so I could just link to this page and remove the page; best of both worlds for us both, I think. I cannot disagree with user West just above me; the page was written over eight years ago, and English is not my first language. Just give me a quick e-mail to confirm if you read this; any questions you may have, I'll adress then. E-mail can be found on my site.

Cheers! -- Djibriel

Hmm. I suppose I could port over the unused key items (though I'd like to find a way to hack them in -- something I just can't figure out -- so I can get a screenshot of them in the inventory), the unused formations (I was working on that a while back, but stopped for some reason), and a few other bits, but there are a few things that're on that page that don't seem to be *in* the game, and as such wouldn't be viable TCRF material, such as the Thunder Armor, and the Ragnarok sprite (I searched for that in the ROM, but couldn't find it anywhere). I'll give it another look, though. If you could help out with any of these things, that'd be awesome. (BTW, I've read your FF6 FAQs... excellent, top quality work on those.) -YK YK-sig.png 17:48, 27 February 2011 (EST)

Not Unused

Targetting is actually used - Doom uses it to indicate who he's going to use Demon Rage on. --Kahran042 00:59, 16 June 2010 (EDT)

Whoops. Completely forgot about that. I was browsing FF6 in an editor, and figured it'd be used by a machine if anywhere, and didn't see it. Didn't think to check the statues' scripts. Removed. -YK YK-sig.png 04:03, 16 June 2010 (EDT)

Not Unused II

The two "reflect removed" messages are used. One is used for SrBehemoth's Evil Claw, and one is used for Red Drgn's Eraser, but I can't remember which is which. --Kahran042 14:16, 23 July 2010 (EDT)

Not Unused III

The little shield-like object (Filler Shield?) is actually used, just hard to spot. Disabling layer 3 allows you to see it easily. Screenshot to back up my claim: http://imgur.com/nC7OZ --SGR 07:31, 7 April 2012 (EDT)

Huh. So it is. I wonder, then, why I couldn't seem to find a palette to fit it... eh, whatever. I'll remove it. -YK YK-sig.png 13:26, 7 April 2012 (EDT)

Collapse of Heaven and Earth

Thought I'd make a new header.

Like I said, what I think is best is when you tell me what you can use from my site and tell me when you're content, so I will remove the Loser Club and put a link up there to this site. Is that agreeable?

Here's the things that the Loser Club has that this site doesn't list yet: - Colossum AI script - some enemy Special attacks - unused monster formations - some character sprites (though many sites have complete sprite sets, you needn't use mine) - Can't Leep bit - AI script oddities (branches that are never used) - Cutscene dialogue (simply cross-reference the event dump text found in, say, a text editor to see if a line is ever called or not) - the little avi movie on my site. People (including me) still love it, so do use it! I can keep hosting it if you prefer.

If you want to hunt for the dummied Ragnarok? sprite: http://www.cavesofnarshe.com/forums/ipb/index.php?showtopic=4088&hl=ragnarok%20sprite&st=390

If you want to hunt for the dummied Rare Items:

C. Really Rare Items / Get Back to the WoB (courtesy of Magus) 1) Enter the Code 5BAE-8F69. 2) With the Game Genie on, enter a regular battle. 3) Select the item command and go up on the list so you can see the characters sword and shield. 4) Select either the sword or shield twice. The battle will end. You'll now have a bunch of rare items that you can't normally get in the US version of FF3. 5) When you get back into the airship, you'll go all the way up and land in the World of Balance! (right after the floating island rises into the sky) From there, you can play the game as normal (I'm guessing that you don't want to send Shadow,Gogo, or Umaro onto the Floating Continent, though). Please note: this code may not work on newer versions of Game Genie, including the ROM. (Djibriel: unconfirmed by me)

Hmm. I've tried that code before... and it doesn't work for me. Not under any version or emulator I've tried... Also, little wonder I couldn't find the Ragnarok sprite. It's apparently with the battle graphics for some reason, and probably compressed. I figured it'd be with the sprite data... -YK YK-sig.png 15:03, 1 March 2011 (EST)
I finally found that so-called "unused Ragnarok sprite". And it's not unused. It's Ragnarok, all right; the *battle animation*. That screenshot in that thread is just using an incorrect palette, and is missing the tiles (which are repeated several times) that make up the long "neck" of it. If such a sprite *did* exist, and *was* intended to be used for Ragnarok's out of battle sprite... it would be in the field sprite data, where all the *other* Esper field graphics are stored, not the battle animations. -YK YK-sig.png 00:31, 6 May 2011 (EDT)
In fact... Thoroughly debunked. No unused Ragnarok sprite. It's just Ragnarok's battle graphic, using the wrong palette, and with some tiles missing. That said, the tip of the sword *does* appear to be unused. (ed: Yeah, it's used) At any rate, case closed. -YK YK-sig.png 15:27, 6 May 2011 (EDT)

Cyclone attack

The Japanese text for this reads "せんぷうきゃく", which means "whirlwind kick." (source) Just thought I'd mention that, in hopes that it would somehow help. --Kahran042 02:16, 29 October 2011 (EDT)

That changes the context entirely, and makes it sound like it was intended for the Vargas battle, then... Interesting. -YK YK-sig.png 02:19, 29 October 2011 (EDT)

version differences

this should totally mention the bugs that were fixed in the transition from Japan to America (like the equip bug or the Opera House bug), but I don't feel knowledgeable enough to do it myself. -- Rereggie 12:18, 12 December 2011 (EST)

Pointless dialogue edit war

I don't know why someone keeps stubbornly re-adding that bit about the line containing Terra's name "is used before you can rename her". It isn't. That cutscene is shown when she falls into the pit in the mines, pursued by Narshe guards, and falls unconscious. This is *after* she awakens at Arvis' house and can be renamed, and just before *Locke* can be renamed. Stop adding this, as it's patently false information. -YK YK-sig.png 17:44, 22 June 2012 (EDT)