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Talk:Final Fight (SNES)
NANDO can be "back room" (納戸), "how often?" (何度), or "degree of difficulty" (難度). SUU can also be a number of things, but most interestingly, "a number of/several." (数). Just throwin' that out there. -- Rahan, 00:12, 14 June 2010 (EDT)
- Thanks, with that information, those 3 settings are probably DifficultyA and DifficultyB and Player (lives) as seen in the final Options Mode. --JLukas 13:53, 15 June 2010 (EDT)
Industrial Zone Video
I found a video of the deleted Industrial Zone. Is it OK if i replace the image or put it alongside? Mario Weaboo 20:24, 3 August 2013 (EDT)
- Videos should always complement images, never replace them. I added it to the article. --BMF54123 21:09, 3 August 2013 (EDT)
Unused track
By accessing the hidden options menu (press L+Start at the title screen), there is a sound test. The sound test has an unused track (track 0A), which can be played in the European version, but it can't be done in the American and Japanese versions. This track is not used in the game at all. It is supposed to be used in the "missing" level where the elevator takes the player up to Rolento.
http://rq87.flyingomelette.com/FF/Music/Final%20Fight%20SNES%20Industrial%20Area%202%20Unused.mp3
Can anyone upload this unused track? --David Pro (talk) 13:40, 13 November 2013 (EST)