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Talk:Fire Emblem: The Sacred Stones/Regional Differences

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Hmmm...
To do:
make this list more organized

(Source:

)

Documenting the stat changes between the japanese and international versions

The localization team changed many of the characters` initial stats and growth rates, as well as the maximum stats for certain classes.

Growth rates for characters

  • Seth:Health was increased from 85% to 90%
  • Gilliam:Strength was increased from 40% to 45%;Skill was increased from 30% to 35%
  • Moulder:Health was decreased from 80% to 65%;Speed was decreased from 45% to 40%
  • Ross:Speed was increased from 25% to 30%
  • Innes:Health was increased from 60% to 75%
  • Lute:Strength was decreased from 70% to 65%;Resistance was decreased from 45% to 40%
  • Forde:Health was increased from 80% to 85%
  • Kyle:Health was increased from 85% to 90%
  • Amelia:Health was decreased from 70% to 60%;Strength was decreased from 40% to 35%
  • Artur:Strength was decreased from 60% to 50%;Resistance was decreased from 60% to 55%
  • Marisa:Strength was increased from 25% to 30%;Skill was increased from 50% to 55%;Speed was increased from 55% to 60%;Resistance was increased from 20% to 25%
  • Ewan:Strength was decreased from 55% to 45%
  • L`Arachel:Strength was decreased from 60% to 50%;Speed was increased from 45% to 50%
  • Rennac:Health was increased from 60% to 65%;Resistance was increased from 25% to 30%
  • Joshua:Strength was increased from 30% to 35%
  • Syrene:Strength was increased from 35% to 40%
  • Lyon:Skill was increased from 10% to 55%;Speed was increased from 10% to 55%;Defense was increased from 10% to 45%;Resistance was increased from 15% to 55%
  • Glen:Strength was increased from 40% to 45%;Defense was increased from 25% to 35%
  • Selena:Resistance was increased from 25% to 30%
  • Hayden:Skill was increased from 40% to 45%

Base stats for characters

  • Franz:Health decreased from 21 to 20;Strength was decreased from 8 to 7;Speed was decreased from 8 to 7
  • Vanessa:Speed decreased from 12 to 11
  • Neimi:Health decreased from 18 to 17
  • Colm:Speed decreased from 12 to 10
  • Artur:Strength was decreased from 7 to 6; Speed was decreased from 9 to 8
  • Lute:Resistance was decreased from 6 to 5
  • Tana:Strength was decreased from 8 to 7;Skill was increased from 8 to 9;Speed was increased from 12 to 13;Defense was decreased from 7 to 6
  • Innes:Health was increased from 28 to 31
  • Gerik: Constitution was increased from 11 to 13
  • Saleh: Defense was decreased from 9 to 8
  • Cormag:
    • (For Level 9 Cormag)Health was increased from 29 to 30;Strength was increased from 13 to 14;Skill was increased from 8 to 9;Luck was increased from 3 to 4;Resistance was increased from 1 to 2
    • (For Level 11 Cormag)Health was decreased from 37 to 32;Strength was decreased from 18 to 15;Skill was decreased from 12 to 10;Speed was decreased from 13 to 11;Luck was decreased from 6 to 5;Defense was decreased from 3 to 2
  • Rennac:Health was increased from 26 to 28;Strength was increased from 8 to 10;Skill was increased from 11 to 16;Speed was increased from 15 to 17;Defense was increased from 8 to 9;Resistance was increased from 3 to 11
  • Duessel:Sword Rank increased from B to A
  • Syrene:Strength increased from 10 to 12;Defense increased from 8 to 10;Resistance increased from 10 to 12
  • Caellach:Health was increased from 42 to 47;Strength increased from 16 to 19;Skill decreased from 15 to 14;Defense increased from 13 to 15
  • Orson:Health was increased from 47 to 48;Skill was increased from 14 to 15;Speed was increased from 12 to 14;Resistance was increased from 9 to 11
  • Riev:Health was increased from 44 to 49;Defense was decreased from 17 to 16;Light rank was increased from A to S
  • Selena:Health was increased from 33 to 38;Defense was increased from 9 to 11
  • Glen:Health was increased from 41 to 45
  • Valter:Health was increased from 40 to 45;Speed was increased from 15 to 17;Resistance was increased from 10 to 12;Lance Rank was increased from A to S

Documenting the stat changes for weapons

(Swords)

  • Steel Blade:Worth decreased from 1250 to 980
  • Brave Sword:Worth increased from 3000 to 7500

(Lances)

  • Slim Lance:Worth decreased from 450 to 420
  • Vidofnir:Accuracy increased from 80% to 85%
  • Siegmund:Might decreased from 19 to 17

(Axes)

  • Brave Axe:Worth increased from 2250 to 7500