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Talk:Ragnarok Online

From The Cutting Room Floor
Revision as of 03:26, 26 March 2016 by Flygon (talk | contribs) (Because of course this would be a really weird thing to happen)
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Unused Skills

We should document unused skills at some point. iRO Wiki has a nice list here: http://irowiki.org/wiki/Category:Unimplemented_Skills

In addition, discussing with a friend about the article: -Redacted-: And while speaking of those unimplemented skills. -Redacted-: One might mention that Homunculus was something completely different that Alchemist was supposed to have since release but they withdrew it. -Redacted-: Hence the alot of uniused skills when they later brought it back completely different.--Flygon (talk) 07:17, 15 March 2016 (EDT)

Just a note regarding the page's Charisma Guild Skill entry. It was actually once used, as part of earlier guild skill trees, before an update somepoint rendered it unneeded. Regardless, on official servers, a LOT of older guilds will actually have the skill in active use. Not sure how this actually affects the context of it not being usable anymore, however. --Flygon (talk) 23:25, 25 March 2016 (EDT)

Unused Classes

I know they're mentioned on the main page, but linking proper resources for them.

https://web.archive.org/web/20141110103939/http://ro.doddlercon.com/wiki/index.php?title=Dark_Collector https://web.archive.org/web/20141110103941/http://ro.doddlercon.com/wiki/index.php?title=Death_Knight https://web.archive.org/web/20141110103943/http://ro.doddlercon.com/wiki/index.php?title=Jiangshi

--Flygon (talk) 07:26, 15 March 2016 (EDT)

Alpha/Beta Clients

Not sure how to really mention this in the mainpage, anyway, this is [the client used during iRO's Alpha period]. While this is nice to have, it's missing a lot of stuff kRO Alpha eventually got updated with. In addition, I have absolutely zero idea where to find the Korean Alphas. Ditto anything Japanese related. And English Beta clients + GRFs have gone missing, too.

In addition, any early AEGIS versions would shed a LOT of light with the clusterfuck that was Ragnarok Online's first 2-3 years of development. I understand modern AEGIS versions do have a lot of holdover (and unused features from said era) too, however.

--Flygon (talk) 22:09, 16 March 2016 (EDT)

Yes. I'd LOVE to find any earlier kRO clients that might have more than what the modern Aegis/rathena have atm (as let's be real, they probably removed some of the earlier content as most game usually do).

I will gladly try to help find an earlier grf version. If I do, I will post them so everyone can take a look and perhaps document itǃ --Kienna (talk) 19:38, 17 March 2016 (EDT)

Hm, perhaps these earlier versions have more interesting content. I may try looking in the Brazilian client some time. -Phrossi (talk) 19:43, 17 March 2016 (EDT)
As a note, after some quick fuzzing around in the Alpha GRF, there is some interesting extra angle death sprites for the characters. As in, covering all 8 directions, instead of just the 4 diagonal ones. In addition, the BGM .mp3s actually sound a bit different. Especially on Morroc. --Flygon (talk) 21:49, 19 March 2016 (EDT)
Niceǃ Any way to convert them to OGG and make comparisons? And rip the sprites?ː3 by the way, when it comes to sprites I saw a particular odd Kafra that stands still, but she has full 8 directionals as opposed to just 4. Is that used anywhere? It's the Kafra with the rather long ponytail 'cause if not I'm going to upload it. I just want to be sure. --Kienna (talk) 07:29, 20 March 2016 (EDT)