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Talk:Sonic the Hedgehog CD (Sega CD)
Contents
Title
We want this to be Sonic CD (Sega CD) and the main Sonic CD page a disambiguation, or what? --Afti 13:27, 8 September 2011 (EDT)
Sonic sneeze
I might be remembering it wrong but I don't think I remember a bit in the opening movie where Sonic sneezed. Sprites are fine though. MightyKombat 01:33, 10 May 2012 (EDT)
I have an interesting theory regarding these sprites. You know those moth-like enemies that flit about, dropping sparkly clouds of pollen/dust/whatever? You know how the sparkly stuff doesn't do anything? I bet at one point in development, if Sonic touched one of these clouds, he would stop dead in his tracks and sneeze. Not a deadly trap, but it would make him more vulnerable to attack for a brief moment. Maybe it was dropped because it was simply too annoying? --BMF54123 02:57, 26 June 2012 (EDT)
- That makes a lot of sense. I like that. MightyKombat 04:20, 26 June 2012 (EDT)
- Indeed, could it even be possible to just try that out in the final? Just leave Sonic still and have him exposed to the sparkly stuff those moths drop. Someone should check! OKeijiDragon 04:25, 26 June 2012 (EDT)
- I've got the 2011 remake, the Gems Collection one on PS2 (I live in the UK) and I can easily grab an emulator and try it out on teh original Sega CD version. And as the latest edit says yeah Sonic's more skidding to a halt when he sees the Little Planet. The way his head moves resembles sneezing but isn't that. MightyKombat 04:33, 26 June 2012 (EDT)
"Majin"
This is kinda random place to discuss, but is it worth noting that "Majin" is also Japanese for "demon"? Or what does it mean? Is it a developer's signature? 989Nintendo898 25/02/2013 17:42 (GMT +2:00)
"R2 Remnants"
Are these appropriate for the page? They're leftover sprites from a level scrapped early in development. They match up to some concept art shown in this developer diary and the Antlion enemy appears in the ending movie. Syntaxlies 19:24, 27 March 2013 (EDT)
- If they're still within the games files, then sure. --AquaBat 21:46, 27 March 2013 (EDT)
- They're not. Those sprites were ripped directly from the original development files. --BMF54123 21:53, 27 March 2013 (EDT)
- They aren't in the game data anymore, no, as they more than likely would have been found already, but don't they still qualify as cut content? Syntaxlies 17:14, 28 March 2013 (EDT)
- If they're not still in the game, it's not covered here. Sorry. -WarioBarker 17:24, 28 March 2013 (EDT)
- They aren't in the game data anymore, no, as they more than likely would have been found already, but don't they still qualify as cut content? Syntaxlies 17:14, 28 March 2013 (EDT)
- They're not. Those sprites were ripped directly from the original development files. --BMF54123 21:53, 27 March 2013 (EDT)
"CX Room"
I believe that the CX in Quartz Quadrant's ACT 1 are the initials that the designer of QQ put in the stage to be a sort of Easter Egg. I believe this because if you enter the code Right, Right Up, Up, Down and C on the Title Screen you are taken to the Game designers best times for Time Attack mode(shown below); Which includes a designer with the initials "CXX"
Creepy sound test may be a misunderstanding
I believe the screen was a "good luck charm", like the Japanese version. The pointers are the same between the versions, but the songs are in a different order. This suggests that the easter egg was not updated in time to make the US release. So, yeah...