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From The Cutting Room Floor
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Gotta love debug modes.

Super Mario RPG: Legend of the Seven Stars

Developer: Square
Publisher: Nintendo
Released: 1996, Super Nintendo

Super Mario RPG: Legend of the Seven Stars is 1/2 RPG, 1/2 Super Mario Bros. Although it sounded like a blasphemous mix at the time, headed by Nintendo and RPG giant Square, then at what many people consider their peak, the results were spectacular, flawlessly blending two genres into a new one entirely: the "Mario RPG". A legacy that would be continued with Paper Mario, Paper Mario: The Thousand-Year Door, Mario & Luigi: Superstar Saga, and several others.

But it seems that development of this game was a rough process, as a number of areas were left out (and sadly, in most cases, the tilesets were altered to the point where these areas are a garbled mess, or were deleted entirely), and several enemies -- presumably intended for these cut areas -- remained unused.

If you're a fan of debug modes, Super Mario RPG actually features two of the things, as well as a debug room, and even several debugging items!

All in all, there are some extremely intriguing things hiding in Super Mario RPG...

Read more...