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Terranigma
| Terranigma |
|---|
|
Also known as: Tenchi Souzou (JP)
|
| To do: Apparently, you can access a debug room by entering the Action Replay codes 7E0600:06 and 7E0601:00 (source:Cadohacan) |
| ...But what does it mean? This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation! Notes: The German messages below are in want of translation. |
| ...But what does it mean? This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation! Notes: The French messages below are in want of translation. |
| ...But what does it mean? This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation! Notes: The Spanish messages below are in want of translation. |
Terranigma is an action RPG that's part of the same "series" as Soul Blazer and Illusion of Gaia. Famous for being a really good game. Even more famous for being released in Europe, but not America.
Contents
Unused Items
There are a number of items in the game which were never used, and can only be obtained by hacking. For instance, by using the Pro Action Replay code 7F8000??, you can replace ?? with one of the numbers listed below to see that item in the first slot. None of them have any effect in-game, however.
Aloe Leaves - The description only states that they're "Leaves from an aloe plant". It's possible they could have been another healing item, or possibly one of many "quest" items needed to help a town improve. Item number: 30.
- Carrot - "A carrot" is the only description this item has. In all likelihood, it was another of many items needed to help a town. Its icon is the same as the Ginseng. Item number: 31.
- Heaven Statue - This item is rather interesting. Its description says that it's "Used to summon rainfall", which suggests that it may have once been intended as an item in a puzzle. Or it could've been yet another town progression item. Its icon is the same as the Sleepless Seal. Item number: 41.
Grass Whistle - This enigmatic item is listed between the Heaven Statue and the Dog Whistle in the game's data, so it probably worked with one of those items. Perhaps you placed the Heaven Statue, and played the Grass Whistle to call rain? Its icon is just a generic placeholder which appears many times among the item sprites. Item number: 42.
Airplane Parts - "No description" is all the help the description offers, but it's pretty obvious this was intended to be used to help Will invent the airplane. Item number: 44.
Grenade - Another "No description" item. Probably intended to be used to destroy an obstacle somewhere. Item number: 45.
Beeper - The last "No description" item. Either intended as some sort of communication receiver, or another town progression item. Item number: 46.
- Powered Gear - The description says it all: "Enables lifting of heavy objects". Undoubtedly, this would have allowed you to lift much heavier objects, as the better gloves/bracelets allow in Zelda games. This item has no icon whatsoever. Item number: 4D.
Unused Graphics
There's much more detail for the final boss's background than what the game allows you to see. The most notable details are the unseen cones, though the top cone is graphically unfinished. There are also some stars near the heads and a column of some odd graphics at the top.
Unused Text
Two strings can be found in the ROM that refer to a debug menu and a sound test. They can be accessed with some text repointing, and some of them are still functional. Each version, even the German, Spanish and French versions, still has these strings still exist (at a different location in the game, though) with a different translation.
Beginning at 0x8DC9C (in the English version):
Well hello there! I'm the hunky flag guy who's the talk of the town. Which event flags do you want up? Choose up or down! (A: On/B: Cancel) Flag: Then let's hoist [] flag. But if events get screwy, don't blame me. I didn't do it! OK! I'm at your service whenever you need!
Starting at 0x8DE62 are strings for a sound test. Exclusive to the Japanese ROM is an extensive list with names for all tracks in the game matching the official soundtrack listing. While this could hint that players were meant to see it, it's unused in all versions.
Run Sound Test. Sound: Sound [] will be played. Cancel Sound Select
Various text for warping around. The "Dev. Rm" actually refers to the Quintet building.
Flight scene Ending Debug EXP lots & magic! French village Amazon cave French city Choose what you want to see. Dev. Rm Mole Chicken Eating Oh. I see. You don't want to. I see. Choose what you want to see. Sqrl Vil NY Town Sqrl C NY City Oh. I see. You don't want to. I see.
Regional Differences
Title Screen
| Japan | Europe/Australia |
|---|---|
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Known as Tenchi Souzou (天地創造, lit. "Creation of Heaven and Earth") in Japan. The Japanese version features a more elaborate animation sequence where each kanji of the title appears one by one until they finally form the full title of the game. Since the English title sequence is a bit shorter, the music goes slightly out of sync with the visuals in the following cutscenes and demo. Also, besides the updated copyright, the font has a different color palette.
Story Text
The localized versions infamously made almost no effort to reprogram the text display routines to accomodate English text. Besides poorly spaced text, most message boxes in the game were expanded from three to four lines to fit all the text, causing sprite limitation problems on some screens like the special move explanations. Additionally, some messages were segmented over two or more parts, causing some automatically scrolling text in the Japanese version to have waits for player input in the translated versions. Little to no effort was made to adjust the text speed, causing significant text desynch in some events like the Kagome-Kagome doll song in Sylvain Castle's basement. Finally, some animation for message boxes in menus was removed to accomodate larger text boxes.
Various locale names were shortened in the European versions despite the absence of memory limitations warranting so and the Japanese versions having some names as large as 14 characters. For example, Kristalholm was shortened to "Crysta", Sylvain Castle was shortened to "Castle", Southern Europe was shortened to "S. Eur" and so on.
Quintet Quiz
After saving the guy from the ghost in Neotokio, you can play a quiz with a guy in the General Affairs Division inside the Quintet Building in the Japanese version. If you answer all 18 questions correctly, you get a Magirock as a reward. In all European versions, this mini-game was removed from the game, and its associated Magirock is unobtainable.
Despite being made inaccessible in the European versions, the quiz can still be found translated but unused within the French, Spanish, and German ROMs. With some creative hacking, it can be made accessible and completely functional again ingame, though the text overflows frequently from the message box hinting this was never playtested properly. The English version completely removed the text but still have a text string, "Actraiser", in the text data compression routine, and that word is only ever used in the quiz.
Due to Slapstick (also known as Robotrek in the US) never being released in Europe despite plans by Quintet to do so, the French and German versions tried to replace some questions related to that game with Nintendo-themed questions. The Spanish translation is mostly accurate to the Japanese questions, aside from using the US name for the game, "Robotrek", similarly to how a Terranigma namedrop ("Tenchi Suzou" in the Japanese dialogue) by another Quintet employee was translated using the American name, as "Illusion of Gaia 2", instead of the established European name "Illusion of Time", in the English version (The French version used Terranigma, and the Spanish version used "Illusion of Time 2"). This makes sense considering Nintendo of America staff worked on the translation.
All grammatical mistakes present in the original European scripts were kept as they were here. Words between brackets are the ones where the text compression index wasn't verified yet. Drastic deviations from the Japanese text were marked in bold.
If you try to take the Magirock:
| Japanese | French | German | Spanish |
|---|---|---|---|
| あーっ! やめてくださいっ! それは クイズの賞品ですよっ! オレ おこられちゃいますっ! |
N'y touche pas! C'est pour le vainqueur du concours! |
Nicht berühren! Das ist der erste Preis eines Quiz. | |
| Translation | |||
| Hey! Stop that! That's the prize for the quiz game! Don't make me angry! |
|||
If you talk to him:
| Japanese | French | German | Spanish |
|---|---|---|---|
| 新人の S木です。 きかく課の こわいおねーさんが ここに 遊びに来る人に クイズを出せって言うんです。 新人は いろいろと 雑用をやらされて つらいッス。 うううう・・・。 クイズをしますか はい いいえ |
Je suis S-ki, je suis stagiaire. On m'a demandé de faire un concours. En tant que stagiaire, je ne fais que des tra- vails ennuyeux. Snifff... Veux-tu participer au concours? Oui. Non. |
Ich bin Ha-Chi. Ich bin für das Quiz zuständig... Einst habe ich im Glücksrad Buchstaben umgedreht. Schluchz... Willst Du an dem Quiz teilnehmen? -Gerne! -Nein! |
|
| Translation | |||
| I'm the newbie S-ki, a scary girl from the planning department who asks people who drop in to take a quiz. Newbies have to do various odd jobs, and it's pretty tough. Oooohh... Would you like to take the quiz? Yes No |
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If you say no:
| Japanese | French | German | Spanish |
|---|---|---|---|
| また きてください。 | Reviens une autre fois. |
Komm wieder! | |
| Translation | |||
| OK, please come again! | |||
Questions correctly answered Yes:
| Japanese | French | German | Spanish |
|---|---|---|---|
| クインテットには おばけが出るらしい。 |
Quintet est hantée. | In SOUL BLAZER baut man mit Yoshi eine Stadt. | [E515] que Quintet est[3B] maldito. |
| Translation | |||
| #18 It looks like ghosts are haunting Quintet. | Quintet is haunted. | ||
| Japanese | French | German | Spanish |
|---|---|---|---|
| ソウルブレイダーでは お金で 買い物をすることは できない。 |
Dans Soul Blazer, on ne peut pas acheter des objets. | MYSTIC QUEST LEGEND ist ein Rollenspiel. | En Soul Blazer, no se usa dinero [E5A3] comprar. |
| Translation | |||
| #7 In Soul Blazer, you can't buy items with your money. | In Soul Blazer, you can't buy items. | ||
| Japanese | French | German | Spanish |
|---|---|---|---|
| スラップスティックには ソウルブレイドという名前の 武器が 存在する。 |
Le [?] de Actraiser aime les frites. | Prinzessin Zelda ist mit Marios Freundin Toadstool verwandt. | En Robotrek, hay un arma llamada Soul Blade. |
| Translation | |||
| #13 There's a weapon in Slapstick called Soul Blade. | |||
| Japanese | French | German | Spanish |
|---|---|---|---|
| アクトレイザーでは 神様の像を こわすと アイテムが出現する。 |
#1 In Actraiser, on peut récupérer un objet en détruisant une statue. | Der Held aus THE LEGEND OF ZELDA heißt Link. | En Actraiser, al [E677] una estatua de Dios, se consegu[3A]a algo. |
| Translation | |||
| #1 In ActRaiser, items appear when you destroy a God statue. | In Actraiser, you can get an item by breaking a statue. | ||
| Japanese | French | German | Spanish |
|---|---|---|---|
| ガイアげん想紀の キャラクターデザインは 少女まん画家だ。 |
Une dessinatrice de mangas est l'auteur de Illusion of Time. | SECRET OF MANA kann man gleichzeitig zu fünft spielen. | Los personajes de TIO [E525] fueron creados por una famosa artista. |
| Translation | |||
| #12 The character designs for Gaia Gensouki were done by a shoujo manga artist. | A female mangaka is the author of Illusion of Time. | ||
| Japanese | French | German | Spanish |
|---|---|---|---|
| クインテットは 美女が多いと 定評がある。 |
Les femmes de Quintet sont toutes belles. | SECRET OF EVERMORE ist ein Jump'n'Run-Spiel aus Kolumbien. | Quintet es famoso por la belleza de las mujeres que [?] |
| Translation | |||
| #16 Quintet has a reputation for having many beautiful women. | |||
| Japanese | French | German | Spanish |
|---|---|---|---|
| アクトレイザー2の プレイヤーは まほうを使える。 |
Dans Illusion of Time, le héros aime la tete de de veau. | In ILLUSION OF TIME kann man 50 Juwelen finden. | El [E690] de Actraiser 2 tiene poderes mügicos. |
| Translation | |||
| #5 The player can use magic in ActRaiser 2. | |||
| Japanese | French | German | Spanish |
|---|---|---|---|
| 犬のターボが登場したのは ソウルブレイダーからだ。 |
Le chien Turbo est aussi dans Soul Blazer. | Der Hund Turbo kam bereits in SOUL BLAZER vor. | El perro Turbo ya aparec[3D]a en Soul Blazer. |
| Translation | |||
| #8 Turbo the dog appears for the first time in Soul Blazer. | The dog Turbo is also in Soul Blazer. | ||
| Japanese | French | German | Spanish |
|---|---|---|---|
| ソウルブレイダーでは ヤシのみをなげてくる ナテラというモンスターがいる。 |
Dans Soul Blazer, un monstre lance des noix de coco. | In KIRBY'S DREAM COURSE spielt der rosa Knödel einen Golfball. | En Soul Blazer, el [E596] llamado Natela lanza cocos. |
| Translation | |||
| #9 In Soul Blazer, there’s a monster called Natera that throws coconuts. | In Soul Blazer, there is a monster that throws coconuts. | ||
Questions correctly answered No:
| Japanese | French | German | Spanish |
|---|---|---|---|
| スラップスティックの 主人公は トレジャーハンターだ。 |
Luigi a du poil aux genoux. | Der Held aus ILLUSION OF TIME heißt Lothar. | El 'prota' de Robotrek es un buscador de oro. |
| Translation | |||
| #15 The protagonist of Slapstick is a treasure hunter. | Luigi has hairy knees. | ||
| Japanese | French | German | Spanish |
|---|---|---|---|
| ガイアげん想紀の ヒロインは リーサという名前である。 |
L'héroïne de Illusion of Time est Lisa. | Marios bester Freund heißt Bowser. | La hero[3D]na de Illusion of Gaia es una chica [E69F] Lisa. |
| Translation | |||
| #10 The heroine of Gaia Gensouki is named Lisa. | The heroine of Illusion of Time is Lisa. | ||
| Japanese | French | German | Spanish |
|---|---|---|---|
| ガイアげん想紀の主人公の武器は 弓矢である。 |
Links Waffe ist ein phasenkoordiniertes Plasmagewehr. | Arco y flecha son son las armas del [E690] en TIO Gaia. | |
| Translation | |||
| #11 The protagonist of Gaia Gensouki uses a bow and arrows as their weapon. | Link's weapon is a phased plasma rifle. | ||
| Japanese | French | German | Spanish |
|---|---|---|---|
| アクトレイザーで 一番始めの ステージは カサンドラである。 |
DONKEY KONGS bester Freund heißt Diddy. | La protagonista de Actraiser es Cassandra. | |
| Translation | |||
| #2 In ActRaiser, the first stage is Kasandora. | |||
| Japanese | French | German | Spanish |
|---|---|---|---|
| クインテットの社員は 全員 独身だ。 |
Tous ceux qui travaillent chez Quintet sont célibataires. | In KIRBY'S GHOST COURSE spielt Kirby eine Tomate. | Los empleados de Quintet son todos solteros. |
| Translation | |||
| #17 All of Quintet's employees are bachelors. | The employees of Quintet are all singles. | ||
| Japanese | French | German | Spanish |
|---|---|---|---|
| スラップスティックで セーブをしてくれるナギサさんは 主人公の姉である。 |
Le héros de Soul Blazer est le beau-frére de Mario. | DONKEY KONG ist ein tibetanischer Zwergpavian. | Nagisa, la guar- diana de Robotrek, es hermana del protagonista. |
| Translation | |||
| #14 In Slapstick, Nagisa, who lets you save the game, is the protagonist's older sister. | |||
| Japanese | French | German | Spanish |
|---|---|---|---|
| アクトレイザー2の出てくる ヤギの頭をしたモンスターとは 4回 戦わなければならない。 |
Dans Soul Blazer, le [monstre?] aime les saucisses. | Marios Reittier ist ein grüner Dinosaurier mit Pilzlederstiefeln. | En Actraiser 2, luchas contra Cabeza de Cabra [E660] veces. |
| Translation | |||
| #4 You have to fight the goat-headed monster in ActRaiser 2 4 times. | |||
| Japanese | French | German | Spanish |
|---|---|---|---|
| アクトレイザーには 薬草と言う アイテムがあるが これは プレイヤーの体力回復である。 |
Dans Actraiser,une herbe peut redonner des points de vie. | SECRET OF MANA ist der Nachfolger von MYSTIC QUEST auf dem Game Boy. | En Actraiser, hay un hierba curativa para recuperar Puntos. |
| Translation | |||
| #3 In ActRaiser, there is an item called "Medicinal Herb" that recovers the player's health. | In Actraiser, a herb may restore HP. | ||
| Japanese | French | German | Spanish |
|---|---|---|---|
| アクトレイザー2は ロールプレイングゲームだ。 |
Mario porte des caleçons roses. | Für SECRET OF EVERMORE sollte man Hundekuchen bereithalten. | Actraiser 2 es un juego de rol. |
| Translation | |||
| #6 ActRaiser 2 is a role-playing game. | Mario wears pink underwear. | ||
Correct answer:
| Japanese | French | German | Spanish |
|---|---|---|---|
| 正解! では次の質問 | Bonne réponse! Question suivante. |
Stimmt! Nächste Frage! |
|
| Translation | |||
| Correct! OK, next question. | |||
Incorrect answer:
| Japanese | French | German | Spanish |
|---|---|---|---|
| 不正解! 残念でした! クインテット博士めざして また チャレンジしてください! |
Mauvaise réponse! Retente ta chance! |
Falsch! Versuche noch einmal, Professor Grips zu werden! |
|
| Translation | |||
| Incorrect! Too bad! Keep trying hard to become a Quintet expert. Please give the quiz another try! | |||
All questions correctly answered:
| Japanese | French | German | Spanish |
|---|---|---|---|
| ぱんぱかぱーんっ! おめでとう! これであなたも クインテット博士です! どうぞ 賞品のプライムブルーを お持ち帰りくださーいっ! どんどんどん ぱふぱふぅ! |
Félicitations! Tu es le vrai Professeur Quintet! En cadeau, prends ce Magiroc! |
Glückwunsch! Du hast Dir den Titel Professor Grips verdient. Nimm diesen Kristall. Er ist Dein Preis! |
|
| Translation | |||
| Dum da-da-DUUUN! Congratulations! You are now a Quintet expert! Please take this Magirock as your reward! Bum bum bum puff-puff! | |||
After you have taken the reward:
| Japanese | French | German | Spanish |
|---|---|---|---|
| あ クインテット博士! 賞品は 役にたちました? |
Salut, Professeur Quintet! Le Magiroc a été utile? |
Professor Grips! War Dir der tolle Preis nützlich? | |
| Translation | |||
| Hey, Quintet Expert! Was your reward helpful? | |||
- Games developed by Quintet
- Games published by Enix
- Games published by Nintendo
- SNES games
- Games released in 1995
- Games with hidden development-related text
- Games with unused graphics
- Games with unused items
- Games with regional differences
- To do
- Articles needing translation/de
- Articles needing translation/fr
- Articles needing translation/es
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with hidden sound tests
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by developer > Games developed by Quintet
Games > Games by platform > SNES games
Games > Games by publisher > Games published by Nintendo
Games > Games by publisher > Games published by Square Enix > Games published by Enix
Games > Games by release date > Games released in 1995


