If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look.
Featured Article
Super Mario World
Developer: Nintendo
Publisher: Nintendo
Released: 1990, Super Nintendo
Super Mario World was Nintendo's first title for the Super Nintendo, and it was rushed to release for this reason, leaving a lot of unfinished content.
It contains a wealth of unused levels, some of which are from extremely early in development; to unused objects, including a classic Piranha plant, to a ceiling full of Swoopers — all the way to an unused screen-sized cage!
This, combined with a lot of interesting prototype graphics from the SNES Test ROM and magazine preview screenshots, reveals that Super Mario World was originally intended to be a very different game — Super Mario Bros. 4...
Contributing
Ready to help? Even if you aren't skilled with research, you can still help!
Things that need done:
- Get the basic information onto new pages
- Expand and add information to short pages
- Writing some guidelines and style pages, both for reference and to have a consistent style
- Adding pages for the tools and features, for example, debug modes and levels, as well as unused graphics, text, music, data, levels, and prototypes.
- This also includes pages for tools like the Game Genie, GameShark, Hex editors, as well as other tools.
When in doubt, remember this excellent tip from Link's Awakening:
Here is your clue. Make all the red blue.