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The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look.
Featured Article
Chrono Trigger
Developer: Square
Publisher: Square
Released: 1995, Super Nintendo
Chrono Trigger...does it really need a description? If you're even remotely interested in RPGs, you've probably played Chrono Trigger or know someone who absolutely raves over it. While rather basic in terms of gameplay, its audiovisuals and various concepts (not the least of which is time travel) make it among the SNES RPG elite.
And of course, a game this big has its share of unused content: unused enemies (including robo-racer Johnny!), unused items, loads of unused graphics, and even (rather famously) songs that were present on the official soundtrack but were not used in the game itself!
A prototype floating around the internet also reveals some aspects of the game to have been very different earlier in development...
All in all, a very fascinating game.
Contributing
Ready to help? Even if you aren't skilled with research, you can still help!
Things that need done:
- Get the basic information onto new pages
- Expand and add information to short pages
- Writing some guidelines and style pages, both for reference and to have a consistent style
- Adding pages for the tools and features, for example, debug modes and levels, as well as unused graphics, text, music, data, levels, and prototypes.
- This also includes pages for tools like the Game Genie, GameShark, Hex editors, as well as other tools.
When in doubt, remember this excellent tip from Link's Awakening:
Here is your clue. Make all the red blue.