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The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look.
Featured Article
Final Fantasy VI
Developer: Square
Publisher: Square
Released: 1994, Super Nintendo
Final Fantasy VI is the sixth game in the long-running Final Fantasy series, and is considered by many to be among the best. It's earned quite a reputation online, as well, for being extremely prone to glitches, some of which actually render things unused that otherwise should be accessible.
But not even glitches can account for everything that went unused in this game: Enemies, spells, key items, dialogue aplenty, Esper effects, and even bits of code to modify the prices in shops all got left out. Did you know that it's actually possible to add the main villain, Kefka, to the team? This game is loaded with mysteries.
Contributing
Ready to help? Even if you aren't skilled with research, you can still help!
Things that need done:
- Expand and add information to short pages
- Writing some guidelines and style pages, both for reference and to have a consistent style
- Adding pages for the tools and features, for example, debug modes, as well as unused graphics, text, music, levels, items and prototypes.
- This also includes pages for tools like the Game Genie, GameShark, Hex editors, as well as other tools.
When in doubt, remember this excellent tip from Link's Awakening:
Here is your clue. Make all the red blue.