The Cutting Room Floor now has a Patreon page. Thanks for all your support!

If you've blocked our ad, please consider unblocking it.
We promise it isn't annoying. No flash, no sound, ever.

Ads by Project Wonderful! Your ad here, right now: $0

The Cutting Room Floor

From The Cutting Room Floor
Revision as of 09:18, 7 January 2016 by GoldS (Talk | contribs)

Jump to: navigation, search
Welcome to The Cutting Room Floor. 10,391 articles and counting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look.

Featured Article

Wait, what?!

Pikmin 2

Developer: Nintendo EAD
Publisher: Nintendo
Released: 2004, GameCube

Pikmin 2 is a real-time strategy game and the sequel to the first game. Hence the 2. This game fixes one of the main problems people had with the first game, the time limit, and adds many, many more items to collect.

This game has enough unused content to fill an entire other game. There are unused caves, a debug field, treasures (three sets!), text, music, graphics, and even an early English script! It's also probably the largest page on the wiki. So that's something.

Read more...


All Featured Articles

Did You Know...

  • ...that the programmer of Death Stalker put a message in the game's code after he was locked out of his car?
  • ...that Team Fortress 2 has a real-time music track leftover in its files?
  • ...that Joanna Dark is Asian in the Japanese version of Perfect Dark?
  • ...that Scorched Earth had a couple of very buggy lasers in Version 1.1?
  • ...that The Legend of Zelda: The Wind Waker has many, many unused rooms?
  • ...that Nintendo's NES Tetris was likely meant to have music on its title screen?

Contributing

Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • A list of what needs to be done

We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

Other languages:
Deutsch • ‎English • ‎español • ‎français • ‎italiano • ‎日本語 • ‎한국어 • ‎polski • ‎português • ‎português do Brasil • ‎русский • ‎Tagalog • ‎中文(中国大陆)‎