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The Cutting Room Floor

From The Cutting Room Floor
Revision as of 15:22, 17 May 2010 by Lain (talk | contribs) (Undo revision 3483 by Derp (Talk) reverting vandalism)
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Welcome to The Cutting Room Floor, a site dedicated to showing you all the things in games that you were never meant to see... or were supposed to see, in some cases.

Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll try to investigate.

Registration is now open!
Feel free to join and contribute.
Welcome to The Cutting Room Floor. 19,344 articles and counting!

Getting started

Registrations are now open! Registering is required to edit pages.

There's a discussion forum over on Jul now. Feel free to make threads if you want to discuss anything big.

Current starting points:

Cah4e3's page has a lot of information too, but only on accessing and not actual use or features. Bringing some of that data and elaborating on its use might be a good idea.

Unseen64 also has some things. Perhaps.

Current projects

Content:

  1. Fix up Legacy TCRF pages, improving and expanding upon the contents
  2. Get the basic information onto new pages
  3. Expand and add information to short pages
  4. Add new discoveries as we find/remember them

In general:

  1. We really need to get some guidelines and style pages written up for new editors and just for reference.
  2. Adding descriptive pages for the tools and features, for example, debug modes and levels, as well as unused graphics, text, music, data, levels, and prototypes.
  3. Useful templates that make editing easier, for example generic message boxes

When in doubt, remember this excellent tip from Link's Awakening:

Here is your
 clue.
Make all the red
 blue.