The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Developer: Game Freak
Released: 1999–2001, Game Boy
Pokémon Gold and Silver were the long-awaited sequels to the original Red, Blue, Green, and Yellow that started the whole Pokémon craze. Being released as two of the first games for Nintendo's then-new Game Boy Color, Gold and Silver benefited from the new possibilities of colorful Pokémon and maps. Due to the prolonged development time, there are many remnants of early content for nearly every Johto city along with some unused events and debug menus.
Did You Know...
- ...there are over 30 item icons, over 50 unused voice clips, and sprites for several unused moves for Richter in Castlevania: Symphony of the Night?
- ...that both the SNES and Genesis versions of College Football USA '97 contain a hidden team known as the Roms?
- ...that Donkey Kong Jr. was meant to appear in Donkey Kong 3?
- ...that in Serious Sam 3: BFE, a giant invincible scorpion will spawn if the game detects that it's a pirate copy?
- ...that The Legend of Zelda: The Wind Waker has many, many unused rooms?
- ...that Nintendo's NES Tetris was likely meant to have music on its title screen?
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!