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The Cutting Room Floor

From The Cutting Room Floor
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Welcome to The Cutting Room Floor. 19,340 articles and counting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look.


Featured Article

Super Mario Galaxy-prerelease-May 2006-E3-screenshot.png

Super Mario Galaxy

Developer: Nintendo EAD
Publisher: Nintendo
Released: 2007, Wii

Super Mario Galaxy takes traditional platforming and sets it deep in space in one of the best video games of all time. Left over in the game are traces of all the ideas that didn't quite make it into the game, from lost planets to unused enemies to early models. A few of these ideas were worked into the sequel.

Read more...


Contributing

Itching to discover some buried treasure yourself? Not sure where to start? Check out our ever-growing Guides section for lots of helpful information on finding debug modes, unused graphics, hidden levels, and the like.

Even if you aren't skilled with research, you can still help! Some things that need to be done:

When in doubt, remember this excellent tip from Link's Awakening:

Here is your
 clue.
Make all the red
 blue.