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The Cutting Room Floor/cs
The Cutting Room Floor je stránka, která se snaží odkrýt tajemství nevyužitého obsahu ve videohrách. Mnoho her má nevyužitý obsah určený pouze pro vývojáře nebo dokonce obsah, který měl být pro všechny, ale byl zrušen z důvodu nedostatku času peněz
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Mega Man 7 Prototype
Developer: Capcom
Publisher: Capcom
Released: Unknown (ROM dumped in 2007), Super Nintendo
This Mega Man 7 Prototype was dumped and released in 2007. It is a fairly early build, most likely used in trade shows to demonstrate the game's features. As such, there is a large amount of content that is either absent or changed for the final build. No Robot Masters are present, many stages use filler enemies, and every stage featured has significant layout differences.
Five stages can be accessed through normal play: The Intro, Cloud Man, Junk Man, Freeze Man, and Slash Man. Two other stages, Shade Man and Spring Man, can be accessed through hacking, and they have the most substantial changes of all...
Did You Know...
- ...that several unused bosses exist in Cuphead's data?
- ...that the Game Boy version of Yoshi's Cookie was once called Hermetica?
- ...that Mario Party, Pokémon Stadium and Ocarina of Time were planned to support the N64 Disk Drive?
- ...that the games in the Jak and Daxter trilogy all have hidden debug modes accessible with the controller?
- ...that due to the video game crash of 1983, Midnight Magic was released three years after it was completed?
- ...that Somari was once just called Mario?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!