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The Cutting Room Floor

From The Cutting Room Floor
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The Cutting Room Floor에 오신 것을 환영합니다. 19,344개의 문서가 있고, 이 곳에서 통계를 보실 수 있습니다.

The Cutting Room Floor 는 비디오 게임에서 사용되지 않은 부분, 잘린 부분에 대한 정보를 연구하기 위해 만들어진 사이트입니다. 많은 게임들에는 예산, 시간 등의 이유로 나오지 못한 데이터들, 개발자 이외의 사람들에게 보여지지 않았던 데이터들(디버그 메뉴, 사용하지 않은 음악, 그래픽, 적, 레벨에 관한 정보 등)이 존재합니다.

Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look.

Featured Article

Do a barrel roll!

The Legend of Zelda: Ocarina of Time

Developer: Nintendo
Publisher: Nintendo
Released: 1998, Nintendo 64

The Legend of Zelda: Ocarina of Time was the long awaited three-dimensional Zelda adventure, and the first Nintendo 64 Zelda game. It had a development time of three years, and the only limiting factor in its development were the limitations of the Nintendo 64 console, which forced them to cut out lots of things.

The in-game cutscenes hide some canned ideas and suggestions which are normally hidden to the player, and the large game script also has some surprises hidden inside. These tell a lot about what the developers originally had in mind...

Read more...


Did You Know...

  • ...that several unused bosses exist in Cuphead's data?
  • ...that the Game Boy version of Yoshi's Cookie was once called Hermetica?
  • ...that the battle courses from Super Mario Kart were planned to be included in Mario Kart: Super Circuit?
  • ...that Conker's Bad Fur Day has a model for a Pikachu tail, part of a cutscene that was cut at Nintendo's request?
  • ...that in Mega Turrican, there are unused graphics that have Mario and Sonic frozen in carbonite?
  • ...that Princess Peach and Bowser are shown getting drunk on champagne in the Japanese version of Super Mario Kart?

Contributing

Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • A list of what needs to be done

We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

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