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The Cutting Room Floor

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Welcome to The Cutting Room Floor. 19 344 articles and counting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.

Featured Article

Fire walking!

Lufia II Prototype

Developer: Neverland
Publisher: Taito, Natsume
Released: Dumped July, 2012; ROM internally marked with 7/18/1994, Super Nintendo

The only publically known Lufia II/Estpolis Denki II prototype had an unfortunate accident that fortunately was fixable. The first dumper of the ROM accidentally damaged one of the chips during the dumping process, rendering the game unusable. Later on (after changing ownership), other people were able to re-dump it and patch the damaged sections of the ROM with pieces from the retail version, or just plain ingenuity.

The Lufia II prototype contains many features in various stages of completion that didn't make it into the final build of the game. This includes an (EXTREMELY incomplete) area where your capsule monsters could've been pitted against others like Pokemon! It was very fortunate that the damage to the ROM was so minor, and that people worked so hard to restore it after the fact.

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Did You Know...

  • ...that Mickey Mania on the Genesis has a special message that can only be seen by changing the region of the console after the game has loaded?
  • ...that Legoland once had a difficulty system based on age?
  • ...that the Bionic Commando could originally shoot his arm in a downwards direction?
  • ...that The Simpsons Game was planned to support multiplayer with 3 or 4 players?
  • ...that Mortal Kombat II and Mortal Kombat 3 have fake character names that were deliberately put in to fool people poking around in the code?
  • ...that Nintendo's NES Tetris was likely meant to have music on its title screen?

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We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

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