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The Cutting Room Floor
The Cutting Room Floor er et nettsted dedikert til å oppdage og dokumentere skjult innhold i videospill. Fra feilsøkingsmenyer til ubrukt musikk, grafikk, fiender eller nivåer, mange videospill har innhold aldri ment å bli sett av noen andre enn utviklerne — eller til og med ment for alle, men kutt på grunn av tids-/budsjettbegrensninger.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Mega Man 7 Prototype
Developer: Capcom
Publisher: Capcom
Released: Unknown (ROM dumped in 2007), Super Nintendo
This Mega Man 7 Prototype was dumped and released in 2007. It is a fairly early build, most likely used in trade shows to demonstrate the game's features. As such, there is a large amount of content that is either absent or changed for the final build. No Robot Masters are present, many stages use filler enemies, and every stage featured has significant layout differences.
Five stages can be accessed through normal play: The Intro, Cloud Man, Junk Man, Freeze Man, and Slash Man. Two other stages, Shade Man and Spring Man, can be accessed through hacking, and they have the most substantial changes of all...
Did You Know...
- ...that the Amiga version of Final Fight has two lengthy diatribes by the author?
- ...that Taito's Indiana Jones game hates checksum errors?
- ...that Mega Man Zero 3 had e-Reader support that was cut from all non-Japanese releases?
- ...that the PC version of Plants vs. Zombies has a page of unused minigames?
- ...that Metroid Fusion has debug rooms that use graphics from Wario Land 4?
- ...that the Wii version of A Boy and His Blob has a Sam & Max: Freelance Police intro movie?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!