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The Cutting Room Floor
O The Cutting Room Floor é um site dedicado à descoberta e investigação de conteúdo removido e não usado dentro de jogos. Desde menus de depuração, até música, gráficos, inimigos ou níveis não usados, muitos jogos contêm conteúdo que ninguém além dos desenvolvidores é suposto ver — ou que nem todos são suposto ver, mas que foram removidos devido a restrições de tempo ou económicas.
Esteja à vontade de navegar pela nossa coleção de jogos e de começar a ler. Quer investigar? Experimente ver por alguns rascunhos e descobrir o que pode fazer para nos ajudar. Tem alguma memória vaga sobre algum menu ou nível não usado que viu há anos atrás, mas não se lembra como se acede? Esteja à vontade de começar uma página com aquilo que viu, que nós damos uma olhada.
Featured Article
Super Mario World 2: Yoshi's Island
Developer: Nintendo
Publisher: Nintendo
Released: 1995, Super Nintendo
Super Mario World 2: Yoshi's Island is a dramatically different game from Super Mario World. Rather than controlling Mario, the player controls Yoshi and has to guide baby Mario to safety. As with its antecedent, it has quite a bit of unused content.
Among the more notable content hidden in the game, there are sprites for baby Mario crawling, some scrapped transformations, and even a dragon coin.
There is even a little bit of art from when the game had a different art style.
Did You Know...
- ...that the programmer of Death Stalker put a message in the game's code after he was locked out of his car?
- ...that Nashi-jiru Busha! Funassyi VS Dragons has random Pokémon sprites hidden inside?
- ...that many of the special items in Landstalker were censored from the Japanese version?
- ...that Sonic the Hedgehog Mobile has graphics for the Marble Zone UFOs seen in a prototype of the Genesis original?
- ...that Metroid Prime has an unused intro narration that was later repurposed for Super Smash Bros. Brawl?
- ...that Kowloon Youma Gakuenki has an image of Michael Jackson on a tricycle?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!