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The Cutting Room Floor

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This page is a translated version of the page The Cutting Room Floor and the translation is 100% complete.

Maligayang pagdating sa The Cutting Room Floor. 10,222 (na) artikulo at binibilang pa!

Ang The Cutting Room Floor ay isang sayt na dedikado sa paghahanap at pananaliksik ng mga nilalamang di-gamit at tinanggal mula sa mga video game. Mula sa mga debug menu, hanggang sa di-gamit na musika, grapiko, kalaban, o antas, maraming laro ang may mga nilalamang hindi dapat makita ng kahit sino maliban sa — o kahit na para sa lahat, pero tinanggal dahil sa mga pagpilit sa oras/badyet.

Huwag mag-atubiling tignan ang aming koleksyon ng mga laro at mag-umpisa sa pagbabasa. Nananaliksik? Subukin mong tumingin sa ilang mga usbong at tignan kung makakatulong ka sa amin. May ilang memorya ng anumang di-gamit na menu/antas na nakita mo ilang taon na ang nakalipas pera hindi mo matandaan kung paano mo napuntuhan ito? Huwag mag-atubiling mag-umpisa ng pahina gamit ang nakita mo at titignan namin ito.

Napiling Artikulo

Bond needs to phone home

GoldenEye 007

Developer: Rare
Publisher: Nintendo
Released: 1997, Nintendo 64

GoldenEye 007 is widely considered one of the best first-person shooters ever released, introducing new concepts and tactics which revolutionized the genre.

The game has a lot of unused content that reveals that originally the game was planned to be much closer to the movie than it is now. You were supposed to race against Ourumov through the streets of St. Petersburg just like in the movie, and Xenia was intended to meet up with you on the destroyer, none of which happens in the game.

To aid in the development process, there is a debug menu hidden in the game, and the famous Citadel level which had many speculations and rumors about it. Besides that, there are many other ideas hidden in the game files, which give an insight on the game's history...

Read more...


Lahat ng Mga Napiling Artikulo

Did You Know...

  • ...that Matt Duncan was in big trouble if the Windows Spider-Man game didn't work right?
  • ...that Zeromus got a makeover in the Japan-exclusive Easy Type version of Final Fantasy IV?
  • ...that Huitzil from Darkstalkers probably has more unused moves than used?
  • ...that an Asteroids Easter egg was planned for the automap in Doom?
  • ...that Metroid Fusion has debug rooms that use graphics from Wario Land 4?
  • ...that Sonic Mega Collection has an unused video filmed in San Francisco?

Pagaambag

Gustong umambag? Hindi sigurado kung saan magsisimula? Bisitahin mo ang pahina ng tulong para sa lahat ng kailangan mo upang mag-umpisa, kasama na ang...

  • Mga tagubilin para sa paggawa at pagbabago ng mga artikulo
  • Mga gabay na tutulong sa paghahanap ng mga debug mode, di-gamit na grapiko, nakatagong antas, at iba pa
  • Isang talaan ng kailangang magawa

Mayroon rin kaming malakihang talaan ng mga larong wala pang pahina, o mga pahinang nangangailangan ng seryosong pagpapalaki. Tingnan ito!

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