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The Cutting Room Floor
The Cutting Room Floor yayınlanmamış veya kesilmiş, iptal edilmiş video oyunları hakkında araştırma yapan bir sitedir. Hata ayıklama menülerinden, kullanılmayan müziğe, grafiklere, düşmanlara veya seviyelere kadar birçok oyunun, geliştiricilerden başka hiç kimsenin göremediği içerikler vardır.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look.
Featured Article
King Arthur & the Knights of Justice
Developer: Manley & Associates
Publisher: Enix
Released: 1994, Super Nintendo
Much like how Squaresoft created Square USA to develop Secret of Evermore completely in America, Enix had a game of their own made in the states by developer Manley & Associates, then located in Seattle, Washington. A game based on King Arthur would make sense, since Americans are very familiar with the legend, but Enix took it one step further and based the game on a cartoon about football players who travel back in time to Camelot called King Arthur & the Knights of Justice.
The cartoon only lasted two seasons, and the game was met with much criticism. Not all of it was undeserved, though: it's notoriously glitchy, has an awkward password-based saving system, and uses some rather shallow and repetitive design, all of which suggest it was released in an unfinished state.
However, because so much was cut from the game for whatever reasons (budget and time constraints being most likely), it has turned out to be a real treasure trove of unused graphics, dialogue, items, and other content. Some elements (such as an unused cutscene) reveal how much more ambitious the project originally was, while others (mainly unused "fetch quest" items) were most likely removed to make the game less tedious than it already is.
While nobody (probably not even the developers) would argue that King Arthur & the Knights of Justice is a great game, it is an undeniably interesting little page in SNES history.
Did You Know...
- ...that Gremlins: Unleashed and Kirikou have a variety of hidden images and messages from the developers, including rants about crappy Windows dev environments?
- ...that the Amiga version of Dragon's Lair has a message to crackers, asking them to wait a while before cracking the game...and it worked?
- ...that Mega Man: The Power Battle has many dummied-out features that would make their way into the sequel?
- ...that Sonic Chronicles: The Dark Brotherhood once had an area called Tutorial Island?
- ...that there are Easter eggs even older than the one in Adventure?
- ...that inside the Mario Kart Arcade GP ROM, there exists a picture of the Beslan school hostage crisis, a major terrorist attack?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!