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The Cutting Room Floor

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This page is a translated version of the page The Cutting Room Floor and the translation is 100% complete.

欢迎来到The Cutting Room Floor。目前有9,991篇词条, (各主机所包含的词条)

The Cutting Room Floor 是一个专注于发掘和研究电子游戏中未使用或删减的内容。从Debug菜单到未使用的音乐、图像、敌人和关卡,许多游戏拥有注定不会被开发者以外的人看到的内容 — 或者,本应能被任何人所知,但由于时间或资金而被删减的内容。



Gotta love debug modes.

Super Mario RPG: Legend of the Seven Stars

Developer: Square
Publisher: Nintendo
Released: 1996, Super Nintendo

Super Mario RPG: Legend of the Seven Stars is 1/2 RPG, 1/2 Super Mario Bros. Although it sounded like a blasphemous mix at the time, headed by Nintendo and RPG giant Square, then at what many people consider their peak, the results were spectacular, flawlessly blending two genres into a new one entirely: the "Mario RPG". A legacy that would be continued with Paper Mario, Paper Mario: The Thousand-Year Door, Mario & Luigi: Superstar Saga, and several others.

But it seems that development of this game was a rough process, as a number of areas were left out (and sadly, in most cases, the tilesets were altered to the point where these areas are a garbled mess, or were deleted entirely), and several enemies -- presumably intended for these cut areas -- remained unused.

If you're a fan of debug modes, Super Mario RPG actually features two of the things, as well as a debug room, and even several debugging items!

All in all, there are some extremely intriguing things hiding in Super Mario RPG...



Did You Know...



  • 创建与编辑词条的说明
  • 帮助你寻找Debug模式、未使用图像、隐藏关卡等的指南
  • 一个写明所需完成的列表


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