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The Cutting Room Floor/zh-hant
The Cutting Room Floor是一個註解研究電子遊戲中未使用或減少的內容。從Debug菜單到未使用的音子,圖像,敵人和關卡,許多遊戲擁有註定不會被開發者以外的人看到的內容 — 或者,本應能被任何人所知,但由於時間或資金而被刪減的內容。
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Mega Man 7 Prototype
Developer: Capcom
Publisher: Capcom
Released: Unknown (ROM dumped in 2007), Super Nintendo
This Mega Man 7 Prototype was dumped and released in 2007. It is a fairly early build, most likely used in trade shows to demonstrate the game's features. As such, there is a large amount of content that is either absent or changed for the final build. No Robot Masters are present, many stages use filler enemies, and every stage featured has significant layout differences.
Five stages can be accessed through normal play: The Intro, Cloud Man, Junk Man, Freeze Man, and Slash Man. Two other stages, Shade Man and Spring Man, can be accessed through hacking, and they have the most substantial changes of all...
Did You Know...
- ...that Mickey Mania on the Genesis has a special message that can only be seen by changing the region of the console after the game has loaded?
- ...that Legoland once had a difficulty system based on age?
- ...that The Legend of Zelda: A Link Between Worlds contains recreations of areas from A Link to the Past?
- ...that the NES port of Donkey Kong has unused graphics for a bonus item that doesn't appear in any other version?
- ...that due to the video game crash of 1983, Midnight Magic was released three years after it was completed?
- ...that Somari was once just called Mario?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!