We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
The Cutting Room Floor:Content to expand
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Hi! This is a list I'm making as a sort of dump of things to be added that don't have full pages yet. Sort of a "I know there is something here, but we need to work on it" type of things. These pages don't even have articles; if they did, this would be better with something like Template:Investigate and/or Template:Todo.
If you know of something in a game that's not here but don't have enough knowledge to write about it (and there's no article, or the article really sucks) feel free to add something to the list here and hopefully somebody can look at it.
Items on this list should be removed whenever they've been sufficiently documented and article-ized, with any remaining information put as templates.
NES
- Lots of released prototypes from Lost Levels
SNES
- Famicom Tantei Club: Part II
- We need to figure out read that text; Tomato told me about it long ago but I never found it
- There's a lot of "changed" graphics using sprites in some places; e.g. a background clock replaced with a sprite one
- Clock Tower
- Some unused items
- "Changed" graphics like FTCp2, at least one of which is the hole in the wall where Jennifer's dad is
Genesis
- Toy Story (may need to have the system name appended)
- Has a MOD player and a MOD. Not cut, but still interesting trivia
- Ecco the Dolphin and its brethren
- Loads of information in their prototypes
- Lots of Genesis games in general, thanks drx
Game Boy (Advance)
- The Super Mario Advance series
- Super Mario Advance has been looked into already, but could probably use some finer combing
- Super Mario Advance 2 is Super Mario World, and might still have the SNES version leftovers, or maybe something entirely new
- Super Mario Advance 3 is Yoshi's Island with some new levels... might not be anything, though
- Super Mario Advance 4 is Super Mario Bros. 3, and I know it has a screen for a debug menu, even if the menu itself hasn't been found
- Golden Sun and Golden Sun: The Lost Age
- Debug areas, at least
- Several unused items in the first game -- even if you can get them in the sequel, they're still unused
- Could probably use some fine-toothing here too
- More research in general, the articles need some serious expansion
PS1
- Tomba (Or is it Tomba!?)
- Has a lot of unused items.
- Has a few unused graphics on the CD, I think?
- Has a map selection utility, too, I think. (It does, right?) Along with some unused map references?
- Silent Hill. Yes, I know there's a page on it, and I know what I said at the top.
- There's a whole lot of stuff buried on the disc. Some of it's found, some isn't
- There are some demo discs floating around that have different layouts for some things
- Some unused areas on at least the Midwich School map, and probably others knowing this game
- Some of them are documented in a YouTube video (named "midwich.wmv", I think? It's really badly done though)
- It would be nice to have 3D models of these areas ripped, since it'd be clearer than in-game
PS2
- Pretty much every NIS game ever
- Soul Nomad and its debug modes
- Disgaea 2 and its debug modes (it has some, right?)
- Disgaea has a page, but it's missing a ton of content
- Probably other games like Phantom Brave, La Pucelle: Tactics, and god knows what else
PSP
- Ys 7's conveniently-left-in header files, complete with developer commentary (!)
DS
- Nanashi no Game and Nanashi no Game: Me
- The first one has an unused debug screen (tra/debug.tra)
- It possibly also has a music player (tra/music.tra) that doesn't seem to be referenced anywhere
- The second game seems to lack some of this, but might have other stuff?