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The Legend of Zelda: Ocarina of Time/Unused Link Animations

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This is a sub-page of The Legend of Zelda: Ocarina of Time.

Link

Object Filename
0000 player

The code 813F3F62 xxxx can be used with the Debug ROM to replace Link's unarmed, out-of-breath animation when he has less than 2 hearts remaining.

In addition, the code below can be used with the Debug ROM to identify Link's current animation. It replaces part of the day display in the Debug ROM's memory editor with 0400xxxxE000, wherein xxxx represents the current animation number.

81070774 3C05
81070776 8062
81070778 24A5
8107077A 0000
8107077C 3C06
8107077E 8022
81070780 8CC6
81070782 476C
81620000 2530
81620002 3878
81211268 0001


(Source: Replacement Code - Fkualol, Display Code - Twili & Lee)

2310

Animation Filename Description Context
2310 boy/anim/clink_demo_DDbox_open.anb Open DD Treasure Chest Normal Gameplay

OoT Link's Animation 2310.gif

2500

Animation Filename Description Context
2500 boy/anim/link_anchor_bom_side_walkL.anb Sidestep Left Holding Bomb at Side Normal Gameplay

2508

Animation Filename Description Context
2508 boy/anim/link_anchor_bom_side_walkR.anb Sidestep Right Holding Bomb at Side Normal Gameplay

26C8

Animation Filename Description Context
26C8 boy/anim/link_bow_defense.anb xxx Normal Gameplay

26D0

Animation Filename Description Context
26D0 boy/anim/link_bow_defense_wait.anb xxx Normal Gameplay

2710

Animation Filename Description Context
2710 boy/anim/link_demo_DDbox_open.anb Open DD Treasure Chest Normal Gameplay

2748

Animation Filename Description Context
2748 boy/anim/link_demo_doorA_link.anb Open Door (Shield) - Handle on Left Normal Gameplay

2758

Animation Filename Description Context
2758 boy/anim/link_demo_doorB_link.anb Open Door (Shield) - Handle on Right Normal Gameplay

2A10

Animation Filename Description Context
2A10 boy/anim/link_fighter_defense_long_wait.anb Kneel While Defending With Longsword Normal Gameplay

2A28

Animation Filename Description Context
2A28 boy/anim/link_fighter_front_jump.anb Manual Forward Jump (Sword) - Start Normal Gameplay

2A30

Animation Filename Description Context
2A30 boy/anim/link_fighter_front_jump_end.anb Manual Forward Jump (Sword) - End - ??? Normal Gameplay

2A38

Animation Filename Description Context
2A38 boy/anim/link_fighter_front_jump_endR.anb Manual Forward Jump (Sword) - End - ??? Normal Gameplay

2A48

Animation Filename Description Context
2A48 boy/anim/link_fighter_jump_kiru.anb Jump Strike - Start Normal Gameplay

2A50

Animation Filename Description Context
2A50 boy/anim/link_fighter_jump_kiru_finsh.anb Jump Strike - Land Normal Gameplay

2A58

Animation Filename Description Context
2A58 boy/anim/link_fighter_jump_kiru_finsh_end.anb Jump Strike - Land - End Normal Gameplay

2A60

Animation Filename Description Context
2A60 boy/anim/link_fighter_jump_rollkiru.anb Jump Strike - Flip Normal Gameplay

2D30

Animation Filename Description Context
2D30 boy/anim/link_magic_tame_kaijyo.anb Cancel Spell Casting Normal Gameplay

2D30

Animation Filename Description Context
2D30 boy/anim/link_magic_tame_kaijyo.anb Cancel Magic Casting Normal Gameplay

2D50

Animation Filename Description Context
2D50 boy/anim/link_normal_250jump_start.anb Climb Up Large Barrier Normal Gameplay

2EA0

Animation Filename Description Context
2EA0 boy/anim/link_normal_defense.anb Stationary (Shield) Normal Gameplay

3080

Animation Filename Description Context
3080 boy/anim/link_normal_normal2fighter.anb Take Out Sword & Shield Normal Gameplay

3110

Animation Filename Description Context
3110 boy/anim/link_normal_put.anb Put Bomb Down (Sword) Normal Gameplay

3138

Animation Filename Description Context
3138 boy/anim/link_normal_run.anb Run (Sword) Normal Gameplay


Patrolling Gerudo in Purple

Object Filename
0167 object_gla

0324

Address Filename Description Context
0324 xxx Slash With Halberd Normal Gameplay

0780

Address Filename Description Context
0780 xxx Move Halberd Normal Gameplay

15d0

Address Filename Description Context
15d0 xxx Stay Crouched Normal Gameplay

1B3C

Address Filename Description Context
1B3C xxx Crouched & Searching Normal Gameplay