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Tom & Jerry (NES)

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Schermo del Titolo

Tom & Jerry

Sviluppatore: Software Creations
Publisher: Hi-Tech Expressions (Stati Uniti/Europa), Altron (Giappone)
Piattaforma: NES
Rilasciato in Giappone: 13 Novembre 1992
Rilasciato negli Stati Uniti: Dicembre 1991
Rilasciato in Europa: 22 Ottobre 1992


GraphicsIcon.png Questo gioco ha grafiche inutilizzate.
ItemsIcon.png Questo gioco ha oggetti inutilizzati.


Tom & Jerry è un gioco NES basato sulla classica serie di corti animati prodotti dalla MGM.

Cuori

In questo gioco, si dice ... I cuore di quel topo di rimpicciolì due volte quel giorno

Medium and small size hearts, likely intended for fractional energy loss. In the final, every hit deducts a whole heart.

Unused items

This game contains almost as many unused items as there were used. Set 04FA to any of the following values to view the corresponding items in the HUD (pause game to refresh). Most were likely scrapped due to conflicting graphic banks in the stages where they were intended, or merely the risk of breaking the game.

Nestomjerry-jam.png

01 - A jar of jam. One of a few unused throwing weapons, but the only one that is functional.

Nestomjerry-jamp.png

It even has finished projectile graphics, but they can only be seen in stages 2-4. Otherwise, they interchange with those of the hammer (stage 1) and mothballs (stage 5)

Nestomjerry-egg.png

02 - An egg. Uses throwing animation. No function, unknown use.

Nestomjerry-soap.png

04 - Soap. Uses throwing animation. No function. Likely intended for stage 5-1.

Nestomjerry-soap2.PNG

What appears to be pick-up/use graphics for this item, which load in stage 5.

Nestomjerry-flys.png

07 - A fly-swatter. Uses swinging animation. No function, unknown use.

Nestomjerry-pan.png

08 - A frying pan. Uses swinging animation. No function - If set to this value.

Nestomjerry-pan2.PNG

Again, this weapon has complete usage graphics, which interchange with those of the fuse (see below) and invisible ink in stage 1, and the plank in stage 2. These graphics can only be seen in the other stages if the plank is equipped by setting the value to 0A. If viewed in stage 5, however, the first frame will be replaced by the key. Likely intended for stage 2-1, but was replaced by the meat cleaver.

Nestomjerry-spray.png

0D - A bug sprayer. No animation or function, unknown use.

Nestomjerry-gkey.png

0F - A gold key. Only a silver one is ever used in the HUD (Stage 5-2). Unknown use.

Nestomjerry-fuse.png

10 - A fuse. Likely intended as an item required for completing stage 1-1 (like the key in 5-2), as evidenced by the empty slot in the fuse box at the end.