We just released a Feb. 5 '89 prototype of DuckTales for the NES!
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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Translations:Chess Titans/10/es
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sampler1D GradientSampler = sampler_state {
Texture = (GradientTexture); MinFilter = Linear; MagFilter = Linear; MipFilter = None; // oh dear god. don't use mips because it'll sample from the lowest mip level when a triangle as the same texture coords for all 3 verts AddressU = Clamp;
};