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UFO: A Day in the Life

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Title Screen

UFO: A Day in the Life

Developer: Love-de-Lic
Publisher: ASCII Entertainment
Platform: PlayStation
Released in JP: June 24, 1999


DevTextIcon.png This game has hidden development-related text.


Developer Texts

Found inside SLPS_20.32 at 0xC00 is what appears to be texts for a debug menu:

zahyo awase
all room
view point
card error test
set palette
load_data
save_data
chara
gv
flag_table
timer
submap_jump
flg_mode
*
%s
flg %3d:%04x
flg    :%04x
flg set   sankaku
flg reset shikaku
submap_no = %d
gv_day   = %d
gv_timer = %d
UP:%d
UP + R:%d
DOWN:%d
check_flg_tbl %d:
ok
x
%4d %04x:
X
OK
%2d %d
chara_no : %d
(%3d, %3d) %3d %3d %08x
anime:%3d  %08x
apd:%08x
act:%08x %3d
event: %3d
rot x:	%d
y:	%d
z:	%d
pos x:	%d
perspective = %d
(%4d,%4d) %2d
%2d (%3d,%3d) %3d
(%3d,%3d) 
%02d:%04x

There is also a handful of isolated messages earlier in the executable:

nPowerOnTime = %d
message is busy now
ev_debug_print:%d