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Undertale/Unused Graphics
This is a sub-page of Undertale.
| To do: Add all of THESE. |
Completely Unused Characters/Objects
Doge
A test monster that was also unused in the demo, by the name of "Doge".
Lava Test Creature
This odd lava....thing has "test" in its name. Presumably, it is a test NPC. It also has no consistency in its animations. ...Fun.
Idle
Facing Away, Idle
Facing Left, Idle
Facing Right, Idle
Facing Forward, Talking
Facing Left, Talking
Facing Right, Talking
Undyne "Stark" Test Animation
| To do: Compare to used animation. |
This is a test animation for Undyne's armoured form. The shading is different from the final.
spr_another_heart_placeholder_0
Exactly what it says on the tin. A heart placeholder that goes unused.
spr_purpleheart_0.png
A purple heart placeholder.
Unused Sprite Variations
Temmie
Unused moving sprites for the Temmies. Like most NPCs in the game, they never move.
Flowey faces
Watch the sky. Hey. Don't stare. It's rude. Hey. Don't stare like that. It's even ruder.
Very silly faces. While Flowey does make many faces, for better or for worse, he never made these faces.
spr_torielboss_suicide
Another face of Toriel's "hurt" image with a... spooky file name. This file was present in the demo as well. While Toriel never commits suicide in any version of the game, the concept was ultimately recycled for Asgore if the player attempts to spare him after "killing" Flowey in a previous playthrough.
Lab concept art
This mockup of the Lab's layout is made of two sprites in the game files. Amusingly enough, the bed with the laptop on it was replaced with an "easy-to-draw" cube in the final version.
Undyne's house concept art
| Concept Art | Final |
|---|---|
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This concept art sprite for Undyne's house shows some graphical elements that were never added:
- A pet fish (in a bowl, duh) on a table in the bottom right corner
- A window in the bottom right corner
- A drawer to the left of the sink
- Cabinets above the sink
- Cabinets above the cutting board
- An unknown object to the right of the cutting board
The used version does have one aspect that the concept art is missing, however: There's no drawer below the cutting board in the concept art.
Photoshop Flowey Concept Art
This concept art/mock-up of Photoshop Flowey is an unnamed sprite in the game files. Oddly, one of the 4 souls that appears in the canisters is colored pink, which isn't found in the final version. In fact, a pink soul never appears anywhere in the game.
Asriel's Sword
Older versions of Asriel's sword. Asriel's arm also seems to be slightly different.
Mettaton
Battle sprites for Mettaton EX that aren't used anywhere in the game. The filenames imply that these were supposed to have been used after Mettaton EX is defeated.
Assembled Monsters
Fully assembled sprites for Undyne the Undying, Final Froggit, Knight Knight, Whimsalot, Madjick, Asriel's final form, and the Temmie shopkeeper. Sprites in Undertale are split into several parts to be able to move, rendering these sprites unused. Notably, Madjick has 3 unused hands, Whimsalot is missing a wing, and the Temmie has blue ears and no shading on its hair.
Splash Image
This splash image was used in the demo while the game was loading, but isn't in the final. This image is only in the OS X version of the game.
Flowey's Message
spr_19_2_0, sspr_19_3_0, and 'spr_19_4_0'
In the demo, Flowey had the ability to edit the instruction manual depending on your progress in the game. Unfortunately (or maybe fortunately), when the project was ported to GameMaker: Studio, this became impossible. These sprite files are still left over from the demo.
Spell
spr_spellbt_0
spr_spellbt_1
Two placeholder icons for a "Spell" command, which can be seen in an early screenshot of the game.
Unfinished Scene
Mettaton's News Show
spr_scaffoldingplaceholder_0
Mettaton's News Show has a partially obscured placeholder sprite visible during the MTT News Segment.
spr_mettnewslogo_0
How would anyone know what channel they're watching without this? Oh...right.
Underneath the top paneling is an overlapped logo of MTT News, likely erroneously given the unfinished nature of the scene. The letter 'M' can be briefly seen during the stage collapse.

















