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User:CounterDiving/Sandbox
| This game will be shut down. This game has been confirmed by the developers to be shut down in the near future. |
| This game was made unofficially by fans. Anything pertaining to this game has no effect on the actual series and is not considered canonical in any manner. |
| This game is considered a high priority article. More needs to be done for this article. |
Contents
- 1 MDK
- 2 Super Famicom Debugging Codes
MDK
A quirky third person shooter from Shiny.
| To do: The "iamaprogrammer" cheat allows the player to enter a few other cheats, but I most likely need to view it in DOSBox's Secondary Monitor. |
Regional Differences
As with several violent games, the violence has been somewhat toned down for the German version. The changes include:
- Green blood has been changed to blue, which is almost unnoticeable in regular view unless the player shoots several aliens. It is very visible during head-shots.
- The player cannot shoot off body parts of an enemy.
- Explosions are much less gruesome.
- From the statistics screen, the number of head-shots has been omitted.
- Suicide bomber enemies sound much less human.
Super Famicom Debugging Codes
Romancing Saga 2: 7EF600FF 7EF60101
Romancing Saga 3: 7EF30F3B 7EF31002
Daggerfall Stuff
STUFF TO IMPROVE ON BEFORE MOVING TO THE GAME PAGE
Carmageddon Proto
Gotta get some more stuff up here. Here's a list of demos I know... -March 1997 Rolling Demo -1997 Beta Demo:
- The easiest difficulty is named "As Easy As Killing Babies with Axes", but was changed to "As Easy As Killing Bunnies with Axes".
Anything else?
Concerning Fan and Amateur Games
- Hacks not done with with company's permission are not allowed.
- Hacks of games done without company permission, but sold in stores are unlicensed, particularly on consoles.
- Fan and amateur games will be reviewed on a case-by-case basis.
What constitutes a title screen?
Does it show the game's title?
Where in the game does the title appear?
Are there other instances a title is used?
Does it appear on an autorun menu?
Sound Test, Debug Modes and Other Cheats
Is the cheat not listed in the manual or given away by the game?
Is this cheat not a debug mode or sound test, yet it's undocumented anywhere else?
Is there no controller input recognized that allows one to get said cheat, but it's programmed in the game?
Languages
Romanization
Japanese
This wiki usually follows the rules of the Hepburn romanization. One major exception is regarding long vowels, which rely on the kana spelling. Rather than using macrons (i.e. kyō for きょう and きょお), spell out the kana (i.e. kyou for きょう and kyoo for きょお). This is both to make it easier for users with keyboards without the ability to type in macrons and to make the spelling as close to the original language as possible.
Chinese
Use the Pinyin system.
Korean
Use the Revised Romanization of Korean.
Russian
Use GOST 7.79-2000.
More
[23:46] West1C there is a test level in Gokujou Parodius, BTW [23:47] West1C I did a playthrough of the Sample version [23:47] West1C the only differences I found were that [23:47] West1C the boss of stage 3 rams like fucking crazy to the point it's impossible to defeat him
Romancing SaGa
Unused Items
Abuse
Unused Text
******************************************************* This is the final beta before we ship. Please report any bugs to abuse-bugs@crack.com. Include game version number and your system specifications. *** Finger abuse-bugs@crack.com or check http://www.crack.com for the latest version number before submitting any bug reports. *******************************************************
An unused message that was used during the game's testing stage.
Revision Differences
- Version 1.0 originally had separate red, green, and blue gamma settings for the monitor. This was changed so that only the grays needed to be worried about.
- One of the examples included for modding was a breakout game, confusingly in a file named pong.lsp. This was removed due to changes in the Lisp interpretation with the CLISP interpreter used.
- Version 2.0 disabled the ability to play levels at high resolutions, due to revealing high amounts of the levels and not scaling properly.
| Original | Update |
|---|---|
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The texts for the story are different between the original 1.x releases and 2.x onward.
| Original |
|---|
The Ants were fearless, efficient killers. The Unified Underground's only opening was that the Ant defense systems were designed by engineers too arrogant to consider the threat of an individual. It was enough to justify the covert Abuse Missions. On August 31, 2021, eight bytes were zeroed in a computer, and Nick Vrenna's identity was erased. A suit of armor cradling a smoking auto rifle stood in shadows appreciating the stench coming from the first retired Ant of the day. The armored soul feared the effort would end up as pathetic as the Terran Surrender Terms, but humanity had nothing else. |
| Revised |
You are Nick Vrenna. It is the year 2009. You have been falsely incarcerated inside a high security underground prison where illegal genetic experiments are taking place. Alan Blake, the head research scientist, has isolated the specific gene which causes violence and aggression in humans. This genetic sequence, called "Abuse", is highly infectious, causing horrific transformations and grotesque side-effects. You are the only person to show immunity to it. A prison riot erupts, and in the confusion all the cell doors are opened. Soon everyone, guards and convicts alike, become infected and transform into a horde of mutants which take over the building. Your only chance for escape is to don battle armor and reach the Control Room situated in the structure's deepest level. You must first stop the prison's Abuse-infected water supply from contaminating the outside world. Freedom and the fate of the world now depend on you. |
| Original |
|---|
Against all hope, the first leg of the Abuse Missions was a success, thought the armor while being wrenched through the site-teleporter to god knows where. But the congratulations were empty. This much was clearly a front. The real action lay ahead.. |
| Revised |
You have survived the initial outbreak, but you are still lost deep within the prison. So far it's been suspiciously easy. If you want to break out - the real ABUSE lies ahead. |
| Original |
|---|
The armor went into it knowing what came next. Even as the solid coolant module was removed, the messy reaction started its jagged growth. Nick died when his identity record was zeroed out. It wasn't bad a second time. The peace was welcome. |
| Revised |
You've survived impossible odds and made it to the Control Room. By pulling the switch, you have diverted the water supply and stopped the spread of Abuse! CONGRATULATIONS! YOU'RE HOWLING!!! |
Related Sites
Game Hacking
Cut Content
- The Lost Worlds - A site concerning the cut content in the Legacy of Kain series
Fan Sites
Translations
Other Wikis
YouTube
Editing Tools
Other
Pokemon Pinball: Ruby and Sapphire Credits
Since it seems the game never displays these (in the American and European versions), here's a full list of known staff.
Source: http://www.geocities.co.jp/Playtown-Domino/6420/staff/pokemon_pinad.html
Director: Masaru Kuribayashi Programmers: Tsutoshi Matsumoto, Masamitsu Takami, Noriaki Teramoto Graphics Design: Arito Choujou, Kouji Kiriyama, Norichika Meguro, Masanori Nishishita, Noriko Shibuya, Naomi Sanada, Hiroshi Tanigawa, Tomoki Miyazaki, Masaru Kuribayashi Sound: Kazuya Suyama, Auumi Sano Pokemon Voices: Ikue Ootani, Satomi Koorogi Debugging: Super Mario Club Illustrations: Norichika Meguro Artwork: Fujiko Nomura, Yasuko Takahashi, Mizue Hagiwara, Akiko Hirono Special Thanks: Yuuri Sakurai, Hiroki Enomoto, Ken Sugimori, Gou Ichinose, Junichi Masuda, Takao Nakano, Azusa Tajima, Takemoto Mori, Masafumi Mima, Tomotaka Komura, Kenjioru Itou, Takanao Kondou, Rui Kawaguchi Coordinators: Kyouko Watanabe, Retsuji Nomoto Function Managers: Hitoshi Yamagami, Gakuji Nomoto Producers: Hiroyuki Jinnai, Takehiro Izushi, Makoto Nakayama, Hiroaki Tsuru Executive Producers: Satoru Iwata, Tsunekazu Ishihara

