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User:CounterDiving/Sandbox

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Keep circulating the games
This game was made unofficially by fans.
Anything pertaining to this game has no effect on the actual series and is not considered canonical in any manner.
This birb is mad 'cuz there's not enough done on this page.
This game is considered a high priority article.
More needs to be done for this article.

Space Quest IV Beta

Released by a cracking group named "The Humble Guys" a few months before the game's release, this beta lacks a lot of dialogue and contains several bugs.

General Differences

Unsurprisingly, many of the finishing touches are absent from this build.

  • Death dialogue boxes don't have unique pictures and just appear over gameplay.

Room Differences

Mall

  • Ms. Astro Chicken is not implemented in the build.
  • No option to not play the Monolith Burger making game.

Debugging Abilities

As this is a beta version, debugging material is available instantly. For starters, the player can teleport to any room in the game as soon as they boot up the game.

Be careful about this though, as several of the game's scripts are unstable and going to these rooms can sometimes crash the game. Also, a really detailed set of debug controls are available in this build.

Keys Action
Alt + A Show cast (info about all on-screen objects)
Alt + B Removed; Game crashes
Alt + C Show control layer
Alt + D Internal debugger on room change (crashes due to removal)
Alt + E Show information on Ego
Alt + F Show stats for allocation of memory
Alt + G Set/Clear Global variable
Alt + I Get item
Alt + J Justify text on-screen
Alt + M Give yourself 20 buckazoids
Alt + N Create a QA log entry
Alt + P Show priority map
Alt + R Show room info
Alt + T Teleport to a room
Alt + W Feature Writer (crashes)
Alt + Y Adjust vanishing point
Alt + Z Quit the game


(Source: HWM, ScummVM Wiki)

Graphical Differences

  • Some graphics in the mall sections are corrupted - most notably in the Arcade and the Radioshock/Hz So Good store
v1.000.342 v1.052
File:SpaceQuestIVProto-Pic298.png File:SpaceQuestIVFinal-Pic298.png

Stray black dots in Roger's eyes and hair are fixed in the final version.

v1.000.342 v1.052
SpaceQuestIV-340-Proto.png SpaceQuestIV-340-final.png

Zondra is missing her boots in this scene. Her position is also changed with in-game sprites to make it seem slightly less lopsided. Also, a single purple pixel hidden her arm was fixed.

Strangely, this scene was kept intact in the EGA floppy version and even re-used in Take A Break! Pinball.

v1.000.342 v1.052
SpaceQuestIVProto-Pic611-v.png SpaceQuestIVFinal-Pic611-v.png

This scene of Ulence Flats sticks out a little bit and thus was redrawn to match the rest of Ulence Flats.

Unused Graphics

SpaceQuestIVProto-View700-0-3.png

While the keycard's cursor icon survived into the final game, it has an inventory image that was scrapped.

Text Differences

v1.000.342 v1.052
As we rejoin our friend and semi-hero Roger Wilco
we find him rocketing back toward his home planet
of Xenon which he hasn't seen since Space Quest 2.
Having worked hard to rescue those two ingrates from
Andromeda he decides a pit stop at a little 
watering hole on the planet Magmetheus is in order.
We rejoin our friend and semi-hero Roger Wilco
as he rockets back toward his home planet, Xenon,
which he hasn't seen since Space Quest II.
Having successfully rescued those two ingrates from
Andromeda he decides a pit stop on Magmetheus is in order.

Some rewording here, making sure that the two guys from Andromeda were actually rescued.

v1.000.342 v1.052
We have confirmation of his
current position, sir.
We have confirmation of
his position, Master.

Sludge becomes a master.

v1.000.342 v1.052
Proceed to Magmetheus! Our
unworthy prey awaits.
Off to Magmetheus with you then!
It is time for Wilco to meet the fate
which I have crafted for him.

Sludge calls Wilco "unworthy prey", but restrains from this in the final game.

v1.000.342 v1.052
**Looks like a cross between a praying mantis and E.T.
It looks like a cross between a praying mantis and Richard Nixon.

Despite going unused in the final version, this description was changed to avoid a reference to E.T.


v1.000.342 v1.052
Hey, what the...

Listen! There's no time to explain! They've
got a bead on our coordinates!
Hey! I wanna know what the...

Listen! I can't explain it all to you now!
They've got a bead on our coordinates!
We've got to move fast!

The dialogue is expanded in the final version.

v1.000.342 v1.052
*** You ran out of time
You took a little too long.
Now it's slime time!
v1.000.342 v1.052
*** Be patient... it's almost
in the right position!
Not quite yet... wait until it's
in the right position!


v1.000.342 v1.052
*** You can't do anything with the ship from here.
If you can do anything with the ship you certainly can't do it from here.
v1.000.342 v1.052
*** Gee, I guess that way doesn't go anywhere.
 You climb into the landing gear 
bay hoping it's still spacious with the landing 
gear stowed.
v1.000.342 v1.052
*** It looks like a little shuttle has arrived.
You look at the finely-sculpted ship. 
It looks to have been designed for atmospheric operation 
- probably used solely for patrol excursions.
v1.000.342 v1.052
You are in the southern area of a rare clearing
in this destroyed cityscape. All around you inanimate victims
of war litter the streets. Your home as you remembered it
does not exist in this period of Xenon's time.
A huge boil of a structure clogs the horizon.
It looks like a graphic referenced repeatedly
in a product use brochure for a line of foot care aids.
Speaking of foot care, you haven't changed your socks
in a couple of sequels. It conjures an unpleasant
olfactory image.
v1.000.342 v1.052
A sleek ship
occupies the area presently.
A sleek patrol transport
occupies the area presently.
v1.000.342 v1.052
** Your head is flattening out
very nicely.
Your head is unusually well suited
to serve as a manhole coaster.
v1.000.342 v1.052
*** Worrying about your hair is about 
the last thing on your mind right now!
Your hair is the last thing on
your mind right now (even though it is
on top of your head)!
v1.000.342 v1.052
*** You get the feeling that your not alone.
A mysterious shadow quickly moves from your view.
v1.000.342 v1.052
**Restraining belt.
**Man strapper restraint system.
restraint
It's a Mantrap restraint system.
v1.000.342 v1.052
**The slug's mouth.
It's the slug's intake orifice.
Looks pretty disgusting, don't you think?

Plain placeholder here.

v1.000.342 v1.052
**A very dexterous mouth for a slug.
My, this slug has a very dexterous mouth.
v1.000.342 v1.052
**Sea slime slowly oozes down
the fin of this hideous creature.
Sea water and slug slime slowly ooze
down the fin of this hideous creature.
v1.000.342 v1.052
**Slug spit. Looks appetizing huh.
It's slug spit! Looks appetizing, huh.
v1.000.342 v1.052
**Bulging bug eyed steaming slug head.
It looks like the internal pressure
of the slug is starting to exceed
its external strength
v1.000.342 v1.052
**Better take cover
slimy slug guts are gonna fly.
Better take cover.
It looks like slimey slug guts
are gonna fly.
v1.000.342 v1.052
Yep, it's that nasty slug tongue again.
Amazing what he can do with
that thing isn't it?
Yep, it's that nasty slug tongue again.
Scary to think of what he can do with
that thing, isn't it?
v1.000.342 v1.052
** you look, but by staring
may draw some unwanted attention.
You look briefly, careful not to
attract any attention. AS YOU CAN SEE,
they are clad in dark uniforms,
wearing helmets and carrying guns.
v1.000.342 v1.052
** dispatch building lookStr
It looks to be a sealed, reinforced
structure which houses dispatch
communications and monitoring equipment.
v1.000.342 v1.052
*** you need the Reveal-O-Matic Hint Revealer.
You'll need the Reveal-O-Matic Hint Revealer.
v1.000.342 v1.052
*** the Reveal-O-Matic is out of juice.
Sorry. Your Reveal-O-Matic seems to have exhausted its power supply.
You'll have to contact the now defunct supplier for a replacement.
v1.000.342 v1.052
*** Only half the answer showed,
must be a faulty hint.
Oh, great! Only half the answer showed!
It must be a defective hint module.
v1.000.342 v1.052
*** The policeman has no distinct smell,
but in a week things might be different.
At this moment the Sequel policeman has no 
distinct smell other than that of someone with 
less than exemplary personal hygiene habits.
Give him a few days or so and he'll be quite aromatic,
not to mention pumped up like a ball park frank!


v1.000.342 v1.052
*** Please, this is a family oriented game!
Take it from someone who knows sick.
Licking corpses is going way beyond just
pushing the envelope of dementia.
Grab the reins, pal.
v1.000.342 v1.052
***Thanks to your janitor ingenuity,
the doorlock is now destroyed and
you may enter and leave at will.
Thanks to your janitorial ingenuity,
the doorlock is now destroyed and
you may enter and leave at will.

Slight fix here to add a suffix.

v1.000.342 v1.052
Hi there.  I'm Vohaul/Roger Jr., and you're not.
Hee, hee, hee! Hello again, Roger. 
It's me - your old friend Sludge Vohaul.
I've taken the liberty of borrowing your son's body.
I had to remove him first to make room for my mental self.
His is on this disk.  I must say, it is most enjoyable
to be in a young, healthy body -
even if it is from YOUR blood line.
v1.000.342 v1.052
*** Whew!  You were nearly thrown 
off the edge of the platform.
 Whew!  You were nearly thrown off 
the edge of the platform! Be more careful!
v1.000.342 v1.052
C'mon, ya yellow-bellied cheese head!
Is that the best effort you can muster?
All this space hero nonsense must be getting to you.
You're getting OLD, Roger! I, on the other hand
am enjoying the physical joys of youth.

The prototype dialogue is obviously a placeholder.

Hi, Dad.  Let's go somewhere near a dangerous, 
mind-boggling drop to certain death and exchange
insults about each other's looks..

Said by Roger Jr. before the game's ending sequence.

You are in the northwest corner of a small 
clearing on the otherwise rubble-choked streets of Xenon.
You engage in a meaningful conversation with the %s.
I guess that just doesn't work with the %s.
You've smelled better.
You smell nothing of interest.
That's funny, no taste.
*** about screen
*** this thing can be anything  we want.  We can do line draws &
    draw cels, and all the stuff that could potentially make it look like the control panel.

At this point, the about screen is not ready yet, so this placeholder is here instead.

Mall

v1.000.342 v1.052
***1 Hey! Beats an inflatable 
pleasure droid
"Would stripes look good on me", 
you wonder? Those boots are attractive.


The mannequins have a singular description here, which is rather inappropriate.

Maebot is completely different in this version. Here, they're named Gaybot (yes, really) and speak in a very stereotypical manner of gays.

v1.000.342 v1.052
**Greetingss, I'm sssir Gaybot,
what can I do with... err for you?

***I.. uh.. well...

**Looking for the latest in high
galactic polyfiber fashion.

**Yeah I... uh.. guess so.

**Shopping for that ssspecial
sssomeone or is thiss for yoursself?

**Actually it's for... someone else..
yeah thats it, someone else.

**Mmmm I ssee, ssay no more I understand
perfectly.. this sspecial ssomeone has 
the same measurements, I presume?

**Uh yeah thats right, how did you know?

**Don't worry luv, I have a 
reputation for keeping a ssecret. 
Now I have just the thing, 
it's all the rage.
Hiya, hon. I'm Maebot, 
fashion consultant to the cosmos. 
What can we do with ya today?

Well, uh, this is kinda hard to explain...

Oh, let me guess. You want something
for someone very special, somebody who'd
die to get the latest in
high-galactic fashion. Are we right
or are we right?

Uh...we're right.

Okay, what size does she take?

38.

Ooh, I don't think we're right about that.

Um, I'm...uh...I'm not sure,
but she's, um, built about like me.

Is she? A likely story. Good thing for 
you I can keep a secret, sweetie.
v1.000.342 v1.052
**Ssince you are the ssame ssize 
why don't you try these on, the changing room 
is here to the right.

**Ssay, why don't you try thiss on too,
it's one of my personal favorites.

**Oooh you look delicious, you'll...
I mean she'll be so pleased!
I'm sure this will suit that
'special someone's needs'. It's all the rage.

I suppose you'll want to try it on now.
Here, use this dressing room.

And honey, if your 'special someone'
needs a wig, this one should look
pretty good on you.

Very lovely, honey, it's made for you.
Would you like us to wrap it up,
or would that 'special someone'
prefer you to wear it home?

I think I'll wear it home.
v1.000.342 v1.052
**Ssay you should have your hearing checked,
I said it will be %3d buckazoids please.
Are you in need of an auditory exam or what?
I said it will be %3d buckazoids please.
v1.000.342 v1.052
**I think your cute too, but looks
won't pay for those designer duds.
I think you're cute too, but looks
won't pay for those designer duds.

A typical typo fixed for the final version.

v1.000.342 v1.052
Welcome, sir. How may I help you?
Pardon me, sir. You appear to be in
dire need of my services.
v1.000.342 v1.052
We have a nice line of apparel
for the generic space hero.

** Here you are sir. You may try
this on in the dressing room,
just to my right.

That will be twenty Buckaziods, 
please.
Pardon me, sir. You appear to be in
dire need of my services.
v1.000.342 v1.052
We have a nice line of apparel
for the generic space hero.

** Here you are sir. You may try
this on in the dressing room,
just to my right.

That will be twenty Buckaziods, 
please.
I see. Well, alright, 
let me get your measurements.

I assume you'll be wanting something
in the generic space hero line.

These will do for you. Try them on
in the dressing room here,
if you wish.

That will be 20 buckazoids, please
v1.000.342 v1.052
Yes. I've misplaced the
legs of my pants. My boots seem to
missing as well.
I'm sorry, I lost my boots
and the legs of my pants in a
deadly fight with a giant sea slug,
which I won in the nick of time
with my clever thinking and
my...uh...cleverness.

Roger gives a better-ish reason as to what happened to his boots and pants.

v1.000.342 v1.052
** lights are used to
brighten the display case.
Small fixtures emit rays
of visible light greatly aiding
the sighted shopper.
v1.000.342 v1.052
** lights are used to
brighten the display case.
Small fixtures emit rays
of visible light greatly aiding
the sighted shopper.
v1.000.342 v1.052
Ah, I see you've made a selection
from our box of shi..er, bargain bin.
Ah, I see you've made a selection
from our box of slop..er, bargain bin

The retail store clerk comes VERY close to saying "shit", which would have been quite a surprise.

v1.000.342 v1.052
*** The clerk was right, there is 
only boring applications software left.
The clerk was right. Only 
boring applications software remains.
v1.000.342 v1.052
** A bargain bin
contains discount software.
A bargain bin
containing discount software.

Script Differences

The sequence where Roger Jr. is taken to Vohaul is in Script 150 in the prototype, but Script 153 in the final version.

Removed Text

You have no use for the skulls, vertebras, bone shards,
dried cartilage, jerkified tendons, and pecked-clean
ligaments strewn about the nest.

An additional message for trying to grab something off the sequel policeman's corpse in the bird's nest.

HOOK - What you see out the window msg goes here.
It's a rerun of "I Love Lunacy"

A couple of extra messages for searching around the patrol ship. In the final game, it shows the some visuals instead of telling you what should be on the screen.

Wasted and semi-wasted buildings fill
the view of Xenon from up here.
The battles waged here were fierce
and all-encompassing.
Ego falls off the edge and dies.

Placeholder message for when Roger falls off at the end.

 *** You are somewhere.

Super Famicom Debugging Codes

Romancing Saga 2: 7EF600FF 7EF60101

Romancing Saga 3: 7EF30F3B 7EF31002


(Source: http://www5a.biglobe.ne.jp/~yo-shi-/75324898/)

Daggerfall Stuff

STUFF TO IMPROVE ON BEFORE MOVING TO THE GAME PAGE

Carmageddon Proto

Gotta get some more stuff up here. Here's a list of demos I know... -March 1997 Rolling Demo -1997 Beta Demo:

  • The easiest difficulty is named "As Easy As Killing Babies with Axes", but was changed to "As Easy As Killing Bunnies with Axes".

Anything else?

Concerning Fan and Amateur Games

  • Hacks not done with with company's permission are not allowed.
  • Hacks of games done without company permission, but sold in stores are unlicensed, particularly on consoles.
  • Fan and amateur games will be reviewed on a case-by-case basis.

What constitutes a title screen?

  1. Does it show the game's title?

  2. Where in the game does the title appear?

  3. Are there other instances a title is used?

  4. Does it appear on an autorun menu?

Sound Test, Debug Modes and Other Cheats

  1. Is the cheat not listed in the manual or given away by the game?

  2. Is this cheat not a debug mode or sound test, yet it's undocumented anywhere else?

  3. Is there no controller input recognized that allows one to get said cheat, but it's programmed in the game?

Languages

Romanization

Japanese

This wiki usually follows the rules of the Hepburn romanization. One major exception is regarding long vowels, which rely on the kana spelling. Rather than using macrons (i.e. kyō for きょう and きょお), spell out the kana (i.e. kyou for きょう and kyoo for きょお). This is both to make it easier for users with keyboards without the ability to type in macrons and to make the spelling as close to the original language as possible.

Chinese

Use the Pinyin system.

Korean

Use the Revised Romanization of Korean.

Russian

Use GOST 7.79-2000.

More

[23:46]	West1C	there is a test level in Gokujou Parodius, BTW
[23:47]	West1C	I did a playthrough of the Sample version
[23:47]	West1C	the only differences I found were that
[23:47]	West1C	the boss of stage 3 rams like fucking crazy to the point it's impossible to defeat him

Romancing SaGa

Confirm any of this.

Unused Items

(Source: Game Center GX)

Pokemon Pinball: Ruby and Sapphire Credits

Since it seems the game never displays these (in the American and European versions), here's a full list of known staff.

Source: http://www.geocities.co.jp/Playtown-Domino/6420/staff/pokemon_pinad.html

Director: Masaru Kuribayashi
Programmers: Tsutoshi Matsumoto, Masamitsu Takami, Noriaki Teramoto
Graphics Design: Arito Choujou, Kouji Kiriyama, Norichika Meguro, Masanori Nishishita,
Noriko Shibuya, Naomi Sanada, Hiroshi Tanigawa, Tomoki Miyazaki, Masaru Kuribayashi
Sound: Kazuya Suyama, Auumi Sano
Pokemon Voices: Ikue Ootani, Satomi Koorogi
Debugging: Super Mario Club
Illustrations: Norichika Meguro
Artwork: Fujiko Nomura, Yasuko Takahashi, Mizue Hagiwara, Akiko Hirono
Special Thanks: Yuuri Sakurai, Hiroki Enomoto, Ken Sugimori, Gou Ichinose, Junichi Masuda, Takao Nakano, Azusa Tajima, 
Takemoto Mori, Masafumi Mima, Tomotaka Komura, Kenjioru Itou, Takanao Kondou, Rui Kawaguchi
Coordinators: Kyouko Watanabe, Retsuji Nomoto
Function Managers: Hitoshi Yamagami, Gakuji Nomoto
Producers: Hiroyuki Jinnai, Takehiro Izushi, Makoto Nakayama, Hiroaki Tsuru
Executive Producers: Satoru Iwata, Tsunekazu Ishihara


Things to check out

http://www25.tok2.com/home/garuru/urawaza/pc_ka.html