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User:FMecha/sandbox
Contents
Gran Turismo 6
References to unused cars
F10 '10 Interceptor MkIII '74 500 Mondial Pinin Farina Coupe CN.0422MD '54 - Pebble Beach GT Award Winner 2012 2010 Joey Logano #20 GameStop TOYOTA CAMRY GSR Hatsune Miku BMW '12 G4 '64 370Z (GT Academy 2012) 370Z Tuned Car (GT Academy 2010) GT-R SpecV (GT Academy 2010) F2007 Camaro SS "Edge Special" GT-R SpecV (GT Academy SPECIAL) Red Bull X2010 JP Flag Color March 12SR (GT Academy Version) '07 Silvia spec-R AERO (GT Academy Version) '02 370Z (GT Academy 2013) GT-R Black edition (GT Academy 2013) Leaf G (GT Academy 2013) 370Z Tuned Car (GT Academy 2013) R8 LMS Base Model '10 Quattro S1 Base Model '86 R18 TDI Base Model '11 Red Bull X2014 Junior Color Red Bull Racing Kart 125 Color Red Bull X2010 5G 2014 Corvette Stingray Final Prototype XXXXXXX
Note that the Red Bull X2010 5G is actually listed thrice. There does not seem to be any traces of Danica Patrick's NASCAR machine or the old name of black DeltaWing (Nissan DeltaWing '12, the final game after day one patch uses DeltaWing sponsored by Nissan at LeMans 2012 instead).
"XXXXXXX" refers to the teaser version of the Corvette C7 shown on GT5's demo mode. Also, the GT Academy March and Silvia, as well as the Interceptor, has some truncated text, so I added them.
References to unused tracks
Alaska (Snow) Eifel (Circuit) Eifel (Kart) Liège (Gravel) Mt Aso (Tarmac) Piazza del Campo Route X The Top Gear Test Track Tokyo Bay (Kart) Toscana (Tarmac) Willow Springs International Raceway: Horse Thief Mile Willow Springs International Raceway: Kart Track
The Top Gear Test Track is actually listed twice in the dump, the other possibly meaning the wet version used in a license test in GT5. GT5 course maker themes are mentioned, and a track calling itself "Route X", possibly a shorter version of Special Stage Route X. Piazza del Campo (which was removed completely from GT5, contrary to Polyphony Digital's announcement to appease the local people) is also mentioned.
References to unused features
Decken_No_Installed.None Fitted Decken_Normal_Setup.Normal Group_Decken.Driver Number Group_WindowSticker.WindowSticker
Decken means cover, by the way.
Street Fighter Alpha: Warriors Dreams
- LP animates
- MP resets to first frame
- HP changes character/TBLMODE (with up/down) and palette (with back/forward)
- LK advances a frame
- MP flips (use up, down, back, forward)
- Up and down changes animation type (standing, rolling, etc)
- 2P Start changes mode (default is 1Player Only; 1P & 2P, 1P & 2P NAGE, which adds Nagerare address [thrown status] and Effect)
- When not in 1P & 2P or Effect, P2 up, down, back, forward acts as cursor.
Do not press 1P Start and 2P Start simultaneously! It will send you to the main menu, which will crash the game. Also, do not operate the cursor during Effect mode; it will result in an ADDRESS ERROR debug screen.
Regional changes
- Alpha/Zero (names)
- Charlie/Nash and Akuma/Gouki (do we have to include Dictator too?)
- SF2 Anime Movie music in Japanese version if fighting in Dramatic Battle mode
X-Men CotA
Notes
| Version number (title screen) | Revision date (startup) | Regions |
|---|---|---|
| 1.00 | 941208 (December 8, 1994) | Japan (rent) |
| 2.00 | 941217 (December 17, 1994) | Japan, Asia |
| 2.10 | 941219 (December 19, 1994) | Japan |
| 3.00 | 950105 (January 5, 1995) 950331 (March 31, 1995) |
Europe, North America Europe, Hispanic regions |
Debug Menu
| Option | Function |
|---|---|
| HIT EDITOR | A character editor. Make sure to disable character cheats, or the game will lock up with Wolverine's name on screen. Controls:
|
| PARTS EDITOR | Edits certain parts. (Hitboxes?)
Use EDIT to select a character (you cannot select Akuma), Save to save changes, and Exit to leave. The Save and Exit confirmations are in Japanese only. |
| TSUKAMI EDITOR | Shows throw movements. (You will hear Wolverine's grunt when you enter this menu) Controls:
|
| GAMEMAP TEST | Allows you to view backgrounds. Use 1P LP to change the background (space with either Avalon, villains' escape pod, a flying Sentinel, or the Blackbird in it, or a painting with the team minus Colossus, or a forest as used in Psylocke's ending) |
| ENDING OBJECT TEST | Views objects used in the ending. Change objects with joypad and animate with MP (one frame) or HP (all frame), and reset to first frame with HK. You can also move the object by holding MP. |
| MESSAGE TEST | Allows you to see messages (win quotes, endings, etc). Select region/language (Japan, United States/English, Spanish, Italy) and message type (win, ending, or continue).
Akuma's lines exist only in English and Japanese. In Italian and Spanish, win messages 60 and after that are omitted, with the quote 5F consisting only of ellipses. His ending line ("I am the master warrior!") was left untranslated. |
| SCR PRI TEST | A scroll test for stage. |
| SCR BLK TEST | A scroll block test. You will be asked to select a scroll before starting. |
| SENSEI | Tests various attack information for every character. Select a character, then press 1P LP. This will take a few seconds.
It possible that "Test Data" in this mode corresponds to Akuma. |
| EXIT | Exactly what it says at tin. |
Unused Palettes for Bosses
| Juggernaut | Magneto |
|---|---|
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Juggernaut and Magneto actually has unused alternate palettes for mirror matches, which can only be selected by choosing both first and second players' characters as either Juggernaut or Magneto. The difference is quite mild, only in the brightness of the colors.
Revisional Differences
In version 1.00 (Japan rent 941208):
- When Magneto walks, his fists would be always covered in blue energy.
- Magneto does not have his infamous difficulty yet. Noticably, his EM Pulse only shoots one stream of energy.
- A fifth, female acolyte (possibly based on Anne-Marie Cortez) appears in everyone's endings; she restrains Magneto by grabbing his crotch. Her sprites were left unused in newer versions.
- The in the ending are different; when Acolytes fall down, it plays track 0017, followed by track 0018 when the character leaves Magneto. All other versions use the more appropriate track 0002 during the Avalon scene, and when it explodes, it goes silent.
- There are only one dinosaur in Savage Land, Wolverine's stage.
- There doesn't seem to any way to access Akuma yet.
- It is possible to stun the opponent and gain super meter during the "beating the dead character" sequence (hit start when a round ends).
- The bookkeeping feature (Game Data in test menu) does not work properly; the coin, service credit, and free play counters all report 967295 and the average operating time is always one second. This also happens in version 2.00.

