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User:Juanmv94/Temp

From The Cutting Room Floor
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Revision as of 16:05, 12 June 2017 by Juanmv94 (talk | contribs) (Now working on the Incredibles videogame)
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Title Screen

Juanmv94/Temp

Developer: Heavy Iron Studios
Publisher: THQ
Platforms: Windows, Xbox, PlayStation 2, GameCube
Released in US: October 29, 2004
Released in EU: November 5, 2005


CodeIcon.png This game has unused code.
SourceIcon.png This game has uncompiled source code.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
MovieIcon.png This game has unused cinematics.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


Hmmm...
To do:
Resource files needs more investigation

The incredibles: The videogame is the official videogame for the Disney Pixar movie.

Unused video thumbnails

Unreleased demo screens

parameters names and development flags

The windows executable has lots of game parameters which names are still present. Most of them are hard-coded, only a few seems to vary depending on the level. Here are some of them:

There also exist some boolean hard-coded parameters used during developmen that changes the game behaviour when changed. Here are some of them:

Level Unlocking

All the game levels can be unlocked to be accesed with the level selector using the cheat code ILIEMIAOW

Uncompiled Assembly code

SpongeBob Videogame Leftovers

There are lots of text strings from the Heavy Iron Studios previous videogame of SpongeBob inside the windows executable. Here are some examples:

Robot Plankton
See SpongeBob Boss
See Patrick Boss
See Sandy Boss
Exit SpongeBob

Cutted Combo Meter

In one of the level video thumbnails, we can see what seems to be a combo meter that was cutted from the final game. In the video thumbnail it only shows 0000, and it's animations and functionality were extremely close to the combo meter from Rayman 3.