We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
User:Mattrizzle
Revision as of 21:37, 1 May 2021 by Mattrizzle (talk | contribs)
| Mattrizzle |
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Birthdate: 1987 Discord: Mattrizzle#9279 |
Mattrizzle is a ROM hacker, focusing primarily on the Super NES. That means most of his contributions to this wiki are the very things he discovers.
Contents
Backlog
Unused Graphics
Genesis
- NBA Jam Tournament Edition (The same unused player heads in the SNES version, in addition to John Newcomer, Sheridan Oursler, and John Hey from the arcade version!)
SNES
- Donkey Kong Country (a few more Donkey and Diddy animations and others)
- Donkey Kong Country 2: Diddy's Kong Quest
- Donkey Kong Country 3: Dixie Kong's Double Trouble
- NBA Jam (text sprites reading "PRESS ABXY TO CHOOSE" and "PRESS SELECT TO SWAP")
- NBA Jam Tournament Edition
- NBA Jam leftovers, including the graphics mentioned above
- "B" Powerup arrow
- Player heads (in the article already, but needs more information)
- Stunt Race FX (Models and sprites, and an early version of the Stunt Trax menu)
- Nickelodeon GUTS (A few unused animations for the player and a stunt spotter in the Gym/Mountain games. Stunt spotters is normally only seen in the Aerial games.)
N64
- Diddy Kong Racing (a few more 2-dimensional object graphics)
Game Boy Advance
- Kirby: Nightmare in Dream Land (nearly every enemy has at least one palette which isn't used)
Unused Levels/Areas
SNES
- The Ren and Stimpy Show: Veediots! (area using "The Boy Who Cried Rat" house tile set, but with blue wallpaper--scrapped boss?)
Unused Playable Characters
Genesis
- NBA Jam Tournament Edition
- The data for most of the NBA players found in the Prototype of the SNES version still exist in the final version. Due to a programming oversight--the fact all of these data blocks are assigned value 00--the data for Larry Nance (the first of these unused players) gets applied to Tim Hardaway, who also has 00 as a value.
SNES
- NBA Jam
- An unused copy of Washington exists in the 28th team slot, replacing Gugliotta with an unfinished cheerleader who has a glitchy head. She exists in the prototype as well, but with different, non-glitched graphics.
Prototypes
SNES
- Yoshi's Cookie (lots of differences here)
